Results 1 to 3 of 3
  1. #1
    Player
    BipedalAnimeSkull's Avatar
    Join Date
    Mar 2024
    Location
    Gridania
    Posts
    7
    Character
    Hoko Akani
    World
    Aegis
    Main Class
    Samurai Lv 100

    [Suggestion] Equipments job restriction should be changed

    I don't think I'm the only one considered this, but I'd love to see equipments' restriction go back to how it's like during ARR. Instead of constricting it to tanks, healers, or certain DPS, we should have it either completely lifted, or restricted to Disciples of War, or Magic.

    Similarly, I really want crafters' gears go back to being All Class.

    This is, of course, for glamour purpose. I find myself keeping several items sharing models in the Glamour Dresser just to use it for different jobs & roles (ex: 2 top pieces with same model, or 2 earrings, 2 necklaces, or more). This obviously take up a lot of spaces. I don't think I'm the only one that do this.
    I have also noticed that only happens for equipment pieces from later on in the game, like Shadowbringer or Endwalker.

    To keep it from being confusing, we obviously can keep the stats differences (like Casters getting INT stat, melee STR, healers MND, etc.) as well as the naming schemes (Fending, Healing, Maiming, Striking, Scouting, Aiming, and Magic).
    I can understand restricting it during early games so players won't put on a useless piece for their respective job, but at this point, people are at level 80, 90, and 100 soon in Dawntrail, such confusion is extremely rare to happen; even if there is, I imagine many players would be quick to point out and help the ones that do make that mistake.

    This will help a lot of people clear up spaces in their Glamour Dresser because they don't have to keep multiple pieces sharing same model so the team doesn't have to increase space for the dresser again, so soon.
    It also feel like an easy change to implement without having to do a massive overhaul (I have little experience on this, so do correct me if you find anything)

    I can't think of any massive downside to such a change.

    So Square Enix please
    (2)

  2. #2
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,073
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    I agree fundamentally, though I think the better solution would be to decouple equipment and Glamour so that people are free to mix and match however they like while not affecting gearing proper. One downside to the DoW/M divide is Healers and Casters would still end up getting the short end of the stick, considering how much of their gear is the same already

    (consider adding your voice to the unrestricted glamour thread, one day they might acknowledge it...)
    (3)
    Glamour without restrictions* is long overdue!
    If you think so too, help keep the thread going!


    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

  3. #3
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    I agree, but there is one major problem:

    People.

    yes, sadly. a lot of people are unable to understand what stats do or what they need to wear. Imagine you get a healer in your party and he wears a lot of items with intelligence just because it has a higher itemlevel.

    This has to do with the lack of explanation and information about character stats, how would you prevent the daus from wearing the wrong gear for their job.
    (1)