1) The system

We all have a LB according to our classes and a portrait that appears when we start a dungeon/raid.

But Limitbreak?

Remember that beautiful cinematic on our heroes from FF11 or FF10 where we have a zoom on our character :

Why not do the same ?

If it's possible to do so, don't forget to :
- Adjust class damage : because monocible (DPS CAC) have LB priorities in Dungeons/Raids.

Distance DPS are left aside, as they are considered too weak for single-tasking...

How ?

A LB system like FFX: By including keys for more damage, the long-range or short-range player will have done damage according to his skill and not according to his class.


The same goes for this one: you can obtain different LBs by being rewarded in high difficulty dungeons.

Example:
By defeating Ramuh or Shiva extreme/sad/irreal:
The player obtains a LB similar to (but adapted to his class) that of Ramuh's "Last Judgment" or Shiva's "Diamond Dust".


2) Allow DPS support personnel to choose their LB type

Some classes, such as the dancer or the bard, prefer the support than the DPS in LB, give them the possibility to choose a LB type :
- Heal
- DPS

For all my suggestions: https://drive.google.com/file/d/1PP7...ew?usp=sharing