God, I hope not. Though I don't do content that requires it. If they limit it to Extremes and up sure go nuts. But mentioning dps in my expert roulette should be like a 30-day ban. If I wanted to count beans while I play, I'd play it at work. The last thing I want to do is play my game with a calculator open. Hell no! I will stop playing. I left Wow for the same damn reason. I was tired of getting dps meter chat readouts in level 10 dungeons. Did I say hell no? Hell no!
"You haven't proven that it is safe, you've (only) proved that you can't figure out how it's dangerous."
Of course. If you're vague enough, you have plausible deniability.
Edit On Topic: We'll never get an official dps meters because it would shed light on just how awful many FFXIV players are.
Not that you need a dps meter to see how long it takes for dead-weight to kill a pack mobs. If someone leaves the party after the first pull, its pretty obvious why.
Last edited by MisterNublet; 04-14-2024 at 05:31 AM.
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Most people who have meters already don't know how to interpret the data, so unless you're going to pack a whole tutorial in there... the grey zone is fine enough.
Besides, it's not like their existence has ever stopped people from doing 40% of the damage they should be doing while insisting they're doing everything right. It's the data-driven equivalent of the old quote: "You cannot reason a person out of a position he did not reason himself into in the first place."
They did say before they'll never add it no? Just because people here say that they want to use it for self improvement doesn't mean it won't be used as means to judge/harass people and it'd be an ingame function. I don't think they want the headache that comes with dps meters.
They'll never make the game too hard that the average player can't clear content due to dps check.
The stone, sky, sea dummy things are the dps meters- if you can kill it in time, with plenty of seconds to spare then you're good
Except they can be wildly inconsistent and unreliable. They can sometimes be basically impossible to beat because they haven't been tuned correctly, it happened in the first Eden tier.
And they can potentially promote playing your job entirely wrong, since beating a training dummy in a very short timeframe is not the same as an actual bossfight.
Also note Stone Sky Sea does nothing to help a group understand their buff window alignment or the current pressure on healer DPS (which can vary wildly).
That's before I touch on how it does nothing to help someone practice keeping their GCD rolling through movement and incoming mechanics.
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
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