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  1. #21
    Player
    SailorCeti's Avatar
    Join Date
    Aug 2021
    Location
    Limsa Lominsa
    Posts
    67
    Character
    Usasa Usa
    World
    Diabolos
    Main Class
    Machinist Lv 90
    If he does this, I hope it's in terms of optional things, like duty difficulties. If he makes it harder, or more stressfull overall, I'm out. I have had two strokes and not only have physical limitations now, but my mental acquity is down. I already find normal level 90 dungeons difficult.
    (6)

  2. #22
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Oizen View Post
    Its normal content thats so easy and mind numbing I stopped doing it.

    And the biggest issue I see is that literally every single dungeon is 2 packs of mobs, a wall, do it again, a boss, repeat that 3 times. And as of lv 82, I don't even think anyone who isn't a tank even needs to DO anything.
    Like FFXIV has the worst dungeon gameplay I've ever seen in gaming, and its surpising to me that its the overwhelming majority of content with it being so bad like this.

    Every pull is the same, every dungeon is trivialized by an overtuned tank mitigation, its boring.
    it wasn't too bad during the start of Endwalker and going through the leveling dungeons. Typically, the difficulty falls off a cliff once someone hits end game because the minimum level of gear they need content to work with is typically miles below what the gear level is from true end game players. That's part of the reason why power creep, even so much as using higher gear score for hard content rewards, is a slippery slope. Even if someone doesn't do that particular content, they are likely going to party with someone that has done it or is currently very far along on the gearing process, which will make the over-all experience easier for good or ill.
    (3)

  3. #23
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,921
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Colt47 View Post
    it wasn't too bad during the start of Endwalker and going through the leveling dungeons. Typically, the difficulty falls off a cliff once someone hits end game because the minimum level of gear they need content to work with is typically miles below what the gear level is from true end game players. That's part of the reason why power creep, even so much as using higher gear score for hard content rewards, is a slippery slope. Even if someone doesn't do that particular content, they are likely going to party with someone that has done it or is currently very far along on the gearing process, which will make the over-all experience easier for good or ill.
    The difficulty is only a minor issue with dungeons, their core design is simply not interesting.

    As Oizen has said they all follow the same template, 2 trash groups -> wall -> 2 trash groups -> boss -> repeat, some medium sized square or circular rooms connected by hallways and then a big room for the boss.
    The dungeon environment itself is basically always the same with the background swapped out, do one dungeon and you've done all of them.

    They could double the damage that everything in the dungeon does and it wouldn't make them any more interesting to run.
    (6)

  4. #24
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,232
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    Man, Dawntrail's really setting expectations high. This is refreshing to hear, but I'll believe it when I see it.
    If Yoshida is truly only beginning to lament this sort of thing now, then it implies we won't even see these changes in Dawntrail since (according to how they've said they schedule their work) DT should be done at this point. At best we'll see these changes in post-DT or maybe even in 8.0 lol

    God though, I hope they don't just crank up the heat in savage and call it a day. Like, there're statics I've seen that disbanded in post-EW because they just got fed up. Maybe take that focus and crank up these insultingly simple alliance raids, normal raids, trials, etc. because people can close their eyes and eat like 7 vulns worth of stuff and still not die in some of this and it's just sad af. Hell, even some of the earlier extremes were designed in a way where 1 guy with a safety dorito could guide the other 7 to a clear; middle-of-the-road players got shafted so hard in EW imo. Like, if the hardest thing you enjoy doing is EX/Unreal, you basically got a single thing to do every 4 months, an unreal on repeat, and that was it, congrats! I hope they tweak that formula or SOMETHING, idk, 'cause if I'm being real when I get off work I'm not trying to do giga hard stuff but it'd be cool if normal mode didn't just feel like I could ignore multiple mechanics and still coast. It's like the platformer analogy. There're no pits to fall into, so it's boring. And the gameplay's boring too. Every job feels the same. I'm legit rolling dice to determine what job I play because I don't feel strongly one way or another about any of them at this point.

    Hell, even if they keep the story stuff really really easy so anyone can progress it (totally fine, w/e) at least make the jobs feel better to play because having boring jobs and boring content makes me not even want to play.
    (9)
    Last edited by Avoidy; 03-12-2024 at 02:40 AM.

  5. #25
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    New Gridania
    Posts
    1,760
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Sage Lv 100
    Quote Originally Posted by SailorCeti View Post
    If he does this, I hope it's in terms of optional things, like duty difficulties. If he makes it harder, or more stressfull overall, I'm out. I have had two strokes and not only have physical limitations now, but my mental acquity is down. I already find normal level 90 dungeons difficult.
    Same here. I love the game, but my age and busy life/fatigue do impact on my in-game performance. Heck, I'm hesitant to run level 90 roulettes as I'm always worried it'll be 'The Dead Ends' - I've never gotten to grips with that one and prove to be a burden to any team unfortunate enough to have me there.
    (5)

  6. #26
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,488
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Oh, he realizes that now?

    Thank goodness.
    What? There was some content which was not so stress-free. And the people complained about it literary everywhere.




    Cheers
    (3)
    Last edited by Larirawiel; 03-12-2024 at 02:52 AM.

  7. #27
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    If I can add to this 'Hell, even if they keep the story stuff really really easy so anyone can progress it (totally fine, w/e) at least make the jobs feel better to play because having boring jobs and boring content makes me not even want to play." if I'm grouping with other people, then I would rather have content that reflects that. Rather that having some intricate dance, and adding more and more Aoes and overlapping mechanics, I would prefer adding mechanics that involve some cooperation between party members, and/or interaction with the environment, or unique dungeon designs.

    That might allow for more interesting jobs as well. or I might be dreaming. However, it's been done elsewhere.
    (4)

  8. #28
    Player
    caffe_macchiato's Avatar
    Join Date
    Aug 2021
    Posts
    692
    Character
    Macchi Ato
    World
    Balmung
    Main Class
    White Mage Lv 93
    So what does this mean for the Square Enix defenders? Yoshi-P admitted fault with FFXIV, which means he is now an enemy of theirs. Will he be told to go back to WoW or play other games? Or does the defense squad need to undergo reconditioning?
    (26)

  9. #29
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Lets go, Double oGCDs on every job, 1 shot mechanics on every dungeon boss, learn from the mistakes of P8s instead of making enrages a joke, smaller hitboxes, remove wall bosses, triple amount of casts for SMN, limit Bloodwhetting healing to 1 target, more math bosses in alliance raids.
    (1)

  10. #30
    Player
    Mecia's Avatar
    Join Date
    Jul 2020
    Posts
    346
    Character
    O'ssu Mecia
    World
    Twintania
    Main Class
    Black Mage Lv 100
    On one hand, great, hopeful for DT.

    On the other, ''Myths of the Realm will have Ivalice difficulty''.

    Mightve been a Thaleia comment but eitherway
    (5)
    Last edited by Mecia; 03-12-2024 at 03:23 AM.

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