Wrong yet again sir. The games engine is the biggest issue and until 2.0 comes out the game won't even be able to reach something akin to perfection. I don't see him purging the game of all these things you claim didn't work, even Tanaka said before that the fatigue system was never planned on being a permanent thing. Also Yoshi-P said and stayed true to keep the game in Tanaka's orginal image. You assume everything Yoshi-P has added was his idea, he was following the Tanaka guideline up to a certain point. I don't see this game being gutted like you said it is.
People weren't in love with fatigue system and actually on the poll he was surprised to see people wanted physical levels to go, though I think a lot of us misinterpreted what it would mean after physical levels were gone. Physical levels was never an issue and that only changed because he decided to approach that game with the fans in mind. He started doing the polls and all that and let people decide how they want the game to go. Was it a big loss? No, but was that aspect of the game hurting or sucked? no.I'm not going to pretend like I know why every single person quit the game. What I do know is that every MMO has server issues at the start. WOW had a lot of the same problems that made it impossible to enjoy at times. People stuck with the game because they could see the potential. What I also know is that you don't tear apart systems that are working fine. It would make no sense for Yoshida is get rid of things like fatigue and physical levels if people were so in love with them.
I admit it was popularized by WoW but it was around before WoW. Thanks to wow it has become a streamlined feature that all MMORPGs implement.The questing system was absolutely popularized by WOW. None of the other major players at the time used such a system. WOW was the first to fully embrace it and now every major MMO on the market follows the exact same design.
I am not dismissing everything as a streamline feature I am simply calling it as it is. You know calling a duck a duck and not a chicken! All those features are streamlined in the new MMOs, take a look at them like Guild Wars 2 or Tera etc and other games that just came out or coming out and features like these are implemented from the start. I never said they aren't looking at other games for inspiration, in fact I said that is what they are doing but they are rehashing and reinventing tried and true systems and bring them about in a fresh new way. Beside the content finder, not much can be changed with something like that. Any who I am done arguing with you have fun believe whatever it is you wish to believe. Have fun being bitterI don't even see the point in arguing this. You're just going to dismiss everything as "common streamlined features" -- even though none of them were ever popular in the genre before WOW. I'm sure you're right though, the developers aren't looking at WOW and other successful MMOs at all; everything is totally fresh and new. 2.0 is going to revolutionize the MMO genre with brand new gameplay ideas that have never been seen before...![]()