I think there are people on this forum actively working to make the game fail. I mean we have people like Rokien making threads demanding the game being brought back to a state where it almost killed the game from most people leaving it.

FFXIV has to work in a market where cumbersome leveling mechanics have long since been killed of in favor of putting more content at the end of the leveling process. There is absolutely nothing to gain from making it more arduous to reach the cap. Other than to make it harder to retain new players. A MMO today is measured by the quality of it's activities at the cap not on how long it takes you to reach cap. Anyway with 2.0 focusing leveling on questing and dungoneering pl'ing will fall by the side.

td'lr: There's no way SE will ever re-implement skill ups and it's a non-issue anyway.