Quote Originally Posted by nasomi View Post
Initially the job/class xp was the "skill" because you had physical level. Now physical level is gone and your job/class is your level, but there's no skill level. I really want to see them bring it back. It prevents/deters powerleveling because who wants a 50whm with a healing skill of 30? Or a level 50 warrior that has no skill in ax. Then weapon skills would be related to skill level, not physical level, and abilities could be left to physical level. I realize that what we have now is hacked together due to massive changes in design, but I really hope this is addressed when things get revamped. Anyone else feel this way or am i alone?
I didn't really like the skill level. Tbh, I found it a pain... a really big pain in the behind and I sincerely hope they do not add it back in.

As far as deterring power leveling is concerned, look at FFXI - aka the bastion of all power leveling. The game has skill levels and a stupid amount of them and people still don't care. They get power leveled like it's going out of style.

You have to understand that the people who want to be power leveled just don't care about skill level. To them it's more about getting x job to y level in order to do z event.

The people who care about their jobs will do their best to play that job well, regardless of having skill levels or not.

In my opinion the implementation of skill levels will not do anything to deter power leveling. The only thing it will do is extend the grind by introducing skill up parties. As for the people who got power leveled, well, they're gonna get their skill levels power leveled too. Whether it's them solo with a cure bot or with a traditional power level. That, in turn, would make skill levels unnecessary since it wouldn't solve the power leveling issue.

I think the game is better off with out skill levels. They should focus on other things instead.