Quote Originally Posted by Reynhart View Post
Finnaly, skill-up in FFXI was terrible, because it was completely random.
What part of it was completly random? You had a set % depending on what you were doing to get a skillup, but it must be totally random if they didn't give you the %'s on demand right?

The stronger the monster you fought the better chances you had at skillup, you would hit a plateu at a specific level of monster and need to move up to continue gaining skill. Generally if you were fighting level apropriate monster you had no issues hitting cap before your level.

I'm not saying we need to add skill levels into the game, but don't spread misinformation please.

As for your "20 sided dice" comment, accuracy is a thinly vield dice every single time you swing it rolls and decides wether you hit or miss.