
Originally Posted by
Elexia
Actually, they removed it because of players wanting it to be removed, not SE. P/S levels were fine in concept, in execution they could have easily fixed the problems with it rather than axing it, much like people wanted classes to be more unique, therefore they came up with a way and new system to allow that.
I actually enjoy this game, but I'm not blind to the glaring issues that clearly many, many more were that they wouldn't even touch this game while it was free to play for over a year. It's just an improper use of the word masochism in regards to XI when XIV will cause a lot more pain to people to play for all the wrong reasons.
It's painful changing gear because you're ground to halt and it's painful checking bazaars because you have to literally humping them ontop of stationary, versus FFXI where you can check bazaars and buy from them across even 10+ cells, without even seeing them.
Also:
Between XI and XIV, XIV was the only unresponsive one, XI's interface was purely residing on the client and only attributes came from the server, even the checks between client and server in XI was 100x quicker than in XIV, even now. This is exactly why we're getting new servers for 2.0, a new client is obvious, but new servers? If XI was more buggy and unresponsive than XIV is, you'd think they'd be making an XI-2, no?