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Thread: Skill-up's

  1. #61
    Quote Originally Posted by Phobos View Post
    Based on his comment, it seems that he played FFXI. I'm pretty sure you can have enjoyed FFXI without enjoying the skillup system. I know I did. I even enjoyed making sure all of my skills were capped, and worked on it daily in FFXI. That's the problem - it feels like an obligation and it's such a horribly slow and painstaking process that simply overlaps with the leveling system that already exists.

    Even if you think it worked in FFXI, that doesn't justify adding it here. If anything, FFXI skillups don't fit the traditional FF way of leveling as well as FFXIV without skillups does. Just saiyan.
    I personally just find masochist and playing FFXI in some way in the same sentence funny, considering it would be far more masochistic playing this game with even foundation issues, than it is to skill up a weapon which you only realistically had to outside of partying if you were power leveled or burned your way to cap.

    Skilling up was the least thing that could be considered masochism, especially if we're posting on a forum for a game that anyone who still plays could be considered a masochist rather than playing something that's far more refined out in the market.
    (1)

  2. #62
    Player
    Jinko's Avatar
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    Quote Originally Posted by Elexia View Post
    Jinko: "But I'll continue to spam content with abysmal droprates in FFXIV but continue to call people who enjoyed a different MMO a masochist."
    Who says I'm a fan of spamming content with abysmal droprates, I think you have forgoten my position on Ifrit and Moogle weapon drops, not that you care of course.

    CB;TR:- Stop spouting rubbish.

    Quote Originally Posted by Maxthunder View Post
    I support this thread and would love to see magic and weapon skill-ups be put in the game.
    Weapon skill up in 11 had a purpose in that you gained your weapons skills by skilling up, how would you suggest they work in this game ? in the same way ?

    I don't think its a matter of wanting something its about having a purpose for adding it.

    Why would you add something as convoluted as that if its unnecessary.
    (2)
    Last edited by Jinko; 07-14-2012 at 12:48 AM.

  3. #63
    Quote Originally Posted by Jinko View Post
    Who says I'm a fan of spamming content with abysmal droprates, I think you have forgoten my position on Ifrit and Moogle weapon drops, not that you care of course.

    CB;TR:- Stop spouting rubbish.
    Hey, if you can call people masochists even though it's not masochism, clearly I can say you enjoy spamming content with abysmal droprates just as easily, no?

    Masochism = getting joy from something that would pain you to do basically so continually calling people masochists especially in regards to FFXI, is largely incorrect, especially since playing XIV could be considered masochism due to the fact you have to fight against so many glaring problems with the game just to enjoy it.
    (0)

  4. #64
    Player
    Jinko's Avatar
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    Well Elexia my dear !

    I played both FF11 and FF14 and I know which I found more life draining and obnoxious .. and just so you are clear its not FF14.

    Skill ups were only a small facet of the masochistic nature that is FF11.

    There is a big difference between spouting nonsense because you can and knowing it to be so and saying something you think to be the truth.
    (3)
    Last edited by Jinko; 07-14-2012 at 12:55 AM.

  5. #65
    Quote Originally Posted by Jinko View Post
    Well Elexia my dear !

    I played both FF11 and FF14 and I know which I found more life draining and obnoxious .. and just so you are clear its not FF14.
    So in otherwords, you personally don't find having to fight against a game to play it obnoxious versus not having to fight against the game to play it. That's how you feel, but you can't consider someone masochists just because they played another game, especially in comparison to a game that people had to and continue to have to fight an onslaught of problems just to enjoy.
    (0)

  6. #66
    Player
    SwordCoheir's Avatar
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    Thinking about it, wasn't the Class level in essence a form of "skill-up", being it was kept separate from the physical level before they removed it deeming it pointless and redundant.
    (3)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  7. #67
    Player
    Onisake's Avatar
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    Naomi Onisake
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    I mained PLD in FFXI. after a couple of Seiryu I was able to cap both shield and parry with ease. my main form of keeping hate was cures so that also capped easily. my enhancing took the longest. but spamming protect while seeking for party usually kept me close enough.

    I don't see skill up fitting in this game very well.

    It's been stated repeatedly they want to increase the pace of the game and make combat faster. IE: skill ups slow things down. so it wont' be happening unless it's retarded easy. and therefore pointless.
    (0)

  8. #68
    Player
    Jinko's Avatar
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    Quote Originally Posted by Elexia View Post
    So in otherwords, you personally don't find having to fight against a game to play it obnoxious versus not having to fight against the game to play it. That's how you feel, but you can't consider someone masochists just because they played another game, especially in comparison to a game that people had to and continue to have to fight an onslaught of problems just to enjoy.

    If someone is fighting to enjoy something to that extent maybe they shouldn't be doing it *(which is what the majority did after release)*

    I stopped playing FF11 for that very reason, even with its unresponsively buggy mess I would sooner play FF14 than FF11.

    Why must you go on and on about FF11, these are the FF14 forums, if you love FF11 so much go play it and go spout your nonsense over on the FF11 forums.

    It sounds to me like you don't enjoy this game very much, why are you even playing ?

    I am still playing this game because I quite enjoy it, if that makes me masochistic so be it (bring on the pain)
    (3)
    Last edited by Jinko; 07-14-2012 at 01:05 AM.

  9. #69
    Player
    Sephrick's Avatar
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    Sephrick Markarius
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    Quote Originally Posted by Elexia View Post
    I personally just find masochist and playing FFXI in some way in the same sentence funny, considering it would be far more masochistic playing this game with even foundation issues, than it is to skill up a weapon which you only realistically had to outside of partying if you were power leveled or burned your way to cap.

    Skilling up was the least thing that could be considered masochism, especially if we're posting on a forum for a game that anyone who still plays could be considered a masochist rather than playing something that's far more refined out in the market.
    Because my Rdm's Enfeebling and Sword skills got so much use in exp parties while keeping a haste/refresh/back up cure rotation.

    There were plenty of skills that fell by the wayside in XI in the name of "efficient partying."

    Even worse was Corsair. Marksmanship was hard enough to keep capped with a full four roll rotation, forget about dagger and sword. Especially if you landed in a JP party that expected you to go /Whm and be a pseudo bard.
    (1)

  10. #70
    Quote Originally Posted by SwordCoheir View Post
    Thinking about it, wasn't the Class level in essence a form of "skill-up", being it was kept separate from the physical level before they removed it deeming it pointless and redundant.
    Actually, they removed it because of players wanting it to be removed, not SE. P/S levels were fine in concept, in execution they could have easily fixed the problems with it rather than axing it, much like people wanted classes to be more unique, therefore they came up with a way and new system to allow that.

    Quote Originally Posted by Jinko View Post
    If someone is fighting to enjoy something to that extent maybe they shouldn't be doing it *(which is what the majority did after release)*

    I stopped playing FF11 for that very reason, even with its unresponsively buggy mess I would sooner play FF14 than FF11.

    Why must you go on and on about FF11, these are the FF14 forums, if you love FF11 so much go play it and go spout your nonsense over on the FF11 forums.

    It sounds to me like you don't enjoy this game very much, why are you even playing ?

    I am still playing this game because I quite enjoy it, if that makes me masochistic so be it (bring on the pain)
    I actually enjoy this game, but I'm not blind to the glaring issues that clearly many, many more were that they wouldn't even touch this game while it was free to play for over a year. It's just an improper use of the word masochism in regards to XI when XIV will cause a lot more pain to people to play for all the wrong reasons.

    It's painful changing gear because you're ground to halt and it's painful checking bazaars because you have to literally humping them ontop of stationary, versus FFXI where you can check bazaars and buy from them across even 10+ cells, without even seeing them.

    Also:

    I stopped playing FF11 for that very reason, even with its unresponsively buggy
    Between XI and XIV, XIV was the only unresponsive one, XI's interface was purely residing on the client and only attributes came from the server, even the checks between client and server in XI was 100x quicker than in XIV, even now. This is exactly why we're getting new servers for 2.0, a new client is obvious, but new servers? If XI was more buggy and unresponsive than XIV is, you'd think they'd be making an XI-2, no?
    (0)

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