Quote Originally Posted by yialee View Post
thumb up for skill up, thumb down for lazy ass ppl who dont want it back kthxbye
What part of sitting at a computer watching your character auto attack their way to proficiency in a skill isn't the very definition of lazy?

I hate the "lazy" argument when trying to justify things in a lesiure activity. We play MMOs to be lazy.

That said, things like skill levels were a stop gap to actual content. A way of extending the leveling experience without actually adding more levels.

I can understand how people enjoyed it. Just the same as people enjoyed the slow grind of killing the same few mobs over and over for months in XI.

Given that SE wants a broader audience for XIV, skill levels don't really seem to have a place. There are so many games out there begging for players to keep playing beyond the single player campaign that MMOs need to engage more to compete.

Watching your character auto attack for an RNG to give a 0.1 just isn't going to achieve that.