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  1. #1
    Player Bun_Vivant's Avatar
    Join Date
    Mar 2024
    Posts
    206
    Character
    Bun Vivant
    World
    Halicarnassus
    Main Class
    Sage Lv 95
    Quote Originally Posted by TKMXIV View Post
    For the time I played Viera the thing I found most odd was just how stiff the ears are when moving around. Like when fighting, running and dashing. They really should bounce a bit more. With the lop ear option being the bounciest.
    Even if they don't make the ears more emotive while emoting, they should at some point update the ears movement physics at the very least.
    If I had to choose between having the ears move during movement (i.e., having "rigged" ears that implemented ear physics) and having scripted ears that moved in response to emotes (including cut-scene emotes) I think I'd prefer the emotive ears.
    But I'd be happy to get either, and especially happy to have both.

    I would take someone with more experience in 3D animation than I have to estimate which would be easier for SE to do.
    (2)

  2. #2
    Player
    TKMXIV's Avatar
    Join Date
    Jul 2023
    Posts
    159
    Character
    Fortuna Fiora
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by Bun_Vivant View Post
    If I had to choose between having the ears move during movement (i.e., having "rigged" ears that implemented ear physics) and having scripted ears that moved in response to emotes (including cut-scene emotes) I think I'd prefer the emotive ears.
    But I'd be happy to get either, and especially happy to have both.
    I'm mostly tunneling on movement physics because I'm drawn to the lop ears option most. So, shifting my focus to emotive ears. Key emotes I think are perfect for viera to move their ears are /lookout, /attention, the salute options and /furious&fume.
    Those emotes to me seem like the easiest to mimic a rabbit's style. With look out, attention and salutes having them twist forward facing like an alert rabbit while furious and fume have the ears lean back to mimic an angry rabbit.
    I don't have any experience in 3d modeling, and my animating experience is so little it's easier to also write it off as zero. It's just I figure it would be easier to take the already existing ear physics and just improving on them first.

    Also, my comment wasn't meant to force a choice to be made or anything. Sorry if I came across that way. I'm just not very good at explaining or wording things. Having both is the ideal outcome 100%.
    (2)

  3. #3
    Player Bun_Vivant's Avatar
    Join Date
    Mar 2024
    Posts
    206
    Character
    Bun Vivant
    World
    Halicarnassus
    Main Class
    Sage Lv 95
    Quote Originally Posted by TKMXIV View Post

    Also, my comment wasn't meant to force a choice to be made or anything. Sorry if I came across that way.
    No worries, it didn't come across that way.
    (1)