Page 2 of 2 FirstFirst 1 2
Results 11 to 13 of 13

Hybrid View

  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Excellent Idea.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #2
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,578
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    I would like it if they just went with the similar approach to the Bozjan relics...

    But what I mean with this is, with these you had 1 time exclusive steps which helped pad out the initial relic, which seemingly was enough to sate the grinding appetite for people, and then you just had core steps to the relic weapon itself, which was still enough to sate people, without really being a gigantic grind.

    Now I know the argument could be made for this being the case with EW relics, with the completion quests.... But I don't think they really hit the same nor pad it out in the same way that the Resistance Remembers, Spare Parts, Tell me a story and A Fond Memory padded out the core relic. These were small grinds, but collectively they did make the initial relic quite a grind, without impacting subsequent relics.

    I think similar to that is the best way... Whilst 1500 tomes is a solution for subsequent relics, and whilst I have found it a boon in encouraging me to start doing hunts... I still think in general it's still not necessarily a good solution by any stretch for the wider game. Mainly because the tomes being used still impact other areas of the game, e.g., people augmenting crafted gear as a means to help gear other jobs, or just in general as a bit of a catch-up mechanism. Same thing with if you're gearing your crafters and gatherers with the crafted gear... Granted, it's not like there's a huge deficit with the latter, I just still don't think it's healthy to funnel all those tomes, at least current expansion tomes into the core relic. Especially when it is step-after-step-after-step.
    (0)

  3. #3
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    It probably is an unpopular opinion but I would rather have something that feels like I am actually working towards an incredible and fabled weapon rather than attaching it to content that is almost unrelated. Eureka and Bozja were fine and all, but the point of the content wasn't to get a weapon, it was to go through a nearly unrelated story and grind out mats for it while you were there. EW was just Hildebrand insanity that you got a relic from at the end of. The ARR relics were all about the relic, there wasn't another story presented along side of it and that's something I appreciated about it.
    (1)

Page 2 of 2 FirstFirst 1 2