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  1. #51
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Thurmnmurmn View Post
    They had a bad experience with faloop in the past so now they just speak against anything promoting faloop. But yet I've seen them promote centurio hunts which is essentially the same thing.
    That's unfortunate. Neither community condones harassment or witch hunting so they are the same in that regard. My impression is that there is actually some overlap or cooperation going on with the conductors of each community, at least on my data center. Trains are announced in both Discords and they are such a smooth experience. No one has lost their temper whenever there has been only 11/12 marks lol. I mean, if someone really wants to get 40 nut sacks once instead of hundreds every day then they are free to do so (and it's their loss).
    (5)

  2. #52
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Reinha View Post
    I don't own the Hunt and I'm not harassing people though. What a paranoid thing to say especially when you quoted my words "people have the right to kill any mark on sight".
    I didn't claim that you think you own the hunt personally or that you harass anyone.

    But you have fallen into the Faloop rhetoric trap that tries to convince players that Faloop controls the hunt. Go back and read what you wrote again.

    Quote Originally Posted by Reinha View Post
    but they should be aware that the Discord community does not owe dozens of S ranks and hundreds of A ranks per day to someone who disrupts the events on purpose.
    For a group to "owe" something (whether the debt is real or imaginary), the group would need to have control over that something (which generally means ownership) in order to have the authority to give it to whomever is requesting payment of the claimed debt (again, whether that debt is real or imaginary).

    Faloop doesn't own or control the Hunt, the players who disrupt your "events" know that so why pretend they're approaching you trying to claim you owe them hunts? It only makes sense if you believe that Faloop does own/control the hunts in some fashion and that their actions are somehow taking away something that belongs to "your Discord".

    If Faloop has "events" that are being disrupted because someone is participating in open world content intended for all players, perhaps Faloop should stop planning events around things it does not own/control.

    Quote Originally Posted by Reinha View Post
    I'm not seeing anyone be harassed for spawning an S rank themselves and then killing it. Could you show me who you are talking about? Or are you doing that thing again where you speak for people who don't exist?
    No one should be getting harassed for any reason period.

    It doesn't matter who spawned a hunt. SE has made it clear that a spawner has no rights over what they spawn.

    It doesn't matter who pulled a hunt. SE has made it clear that hunts are free to be pulled on sight by anyone who sees them.

    Whether the comments directed at those who pull a hunt before others are ready are serious enough to be considered harassment or not, they are most definitely a violation of TOS Prohibited Activities. "Attacking someone for doing something different from what you or others may feel is the norm."

    Maybe EU is politer but I've seen some extremely vicious comments directed at someone who pulls in shout chat on the NA worlds. On several occasions the person pulling wasn't even "early" or they had accidently pulled the hunt, not intentionally.

    What generates a lot of those comments? The Faloop guidelines posted in the Faloop Discord that gives members the impression that Faloop has some sort of authority over the hunt that it does not have. If Faloop wants to remove a member from Faloop that doesn't follow the Faloop guidelines, that's fine. Those guidelines do not apply to all players in game.

    Quote Originally Posted by Reinha View Post
    There is also no rule in the game that states one can't complain in shout chat.
    Complain about game design? We're free to complain in shout chat about game design.

    Complain about another player? There absolutely are rules about that.

    https://support.na.square-enix.com/f...&la=1&ret=rule

    Quote Originally Posted by Thurmnmurmn View Post
    They had a bad experience with faloop in the past so now they just speak against anything promoting faloop. But yet I've seen them promote centurio hunts which is essentially the same thing.
    I wouldn't call it a bad experience. I would call it an enlightening experience.

    As far as I could tell, Moo was being honest with me in our discussions. I was disgusted by many of the things said because of the elitism being expressed. No player or group of players should be attempting to control what other players can do. Faloop has crossed that line, including senior members trying to organize other members in reporting a player to get them banned even though that player had done nothing against the rules of the game.

    There was also a dose of naivety on Moo's part during one discussion. His original intent for Faloop was it would be used by worlds that had truly unified hunt communities. There's no such thing as a truly unified hunt community, at least not for NA and probably not EU. Human beings are too diverse in nature. There are always those with different opinions and different ways of doing things. There are always the lone wolves that will play on their own terms without regarding for whatever communities might form around them.

    I know that Moo was having to rethink what Faloop should be in the wake of world visit and data center travel. The former world hunt communities don't really exist anymore, unified or not. But that was something he was mentioning early last year when Dynamis was trying to get the Faloop-bot (Discord bot, not game bot) for that data center's Discord. I have no idea what decision he might have come to or even if he has.

    Believe it or not, I do mention Faloop to players in game just as much as I mention Centurio. Everyone should have a choice about what will work best for them and I have no issues with the actual app. But at least Centurio isn't trying to control what other players do. It simply relays the information it receives and leaves it at that.

    If someone wants to report a spawn on Centurio, they just need to have verified their character and self-selected the role for the appropriate channel. If someone wants to report a spawn on Faloop, they have to be vetted by senior Faloop members who will decide if they should be allowed to have reporting permission. Some are more lenient than others and will give such permission just by being asked. Some are more demanding. Either way, the player has to wait until someone else gives them the necessary permission.

    So yes, when someone tries to bring up Faloop as if its superior then I am more than happy to share the reality of it. If someone is just a "sheepie" as Mao puts it, then Faloop probably is the better option for them. They don't need to do anything other than show up for a hunt. If you're a control freak, Faloop is the better option for you if you're able to accept the systems Faloop already has in place. If you dislike elitism or just want to hunt on your own terms within what the game allows, you're better off staying away from Faloop.
    (6)
    Last edited by Jojoya; 03-13-2024 at 07:51 PM.

  3. #53
    Player
    Bellsong's Avatar
    Join Date
    Jul 2017
    Posts
    399
    Character
    Wondrous Waifu
    World
    Coeurl
    Main Class
    Paladin Lv 100
    >People banding together to make general community guidelines in a chaotic system to try and get as many people as possible to a world boss
    "NOOOOO U DONT OWN THE HUNT YOU CAN'T MAKE RULES!!!! STOB!!"

    >People suggest making the non level capped hunts live longer so more people can make it to the world boss at a base level without the need for community intervention
    "NOOOO GO SPAWN IT YOURSELF STOB BEING SO ENTITLED NOOOOOO!!!"

    :T

    Honestly really goofy, Buffing hunts HP in some way or making them live longer in general is an idea that got bounced around so much by disgruntled people that the idea of slapping the fate system on to them made it to Yoshi-p iirc, and the response was just that it was too much work to go back and make those changes to fit the mobs into the fate system, not to mention that they wanted to keep the spawn requirements. Which is all pretty understandable and fair.

    But there's more ways than a fate system to make an enemy generally beefier, and starts of expansions are always the perfect time to experiment with systems that haven't seen big QoL changes in forever.
    (8)
    Last edited by Bellsong; 03-13-2024 at 07:38 PM.

  4. #54
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jojoya View Post
    No one should be getting harassed for any reason period.
    Both I and Faloop guidelines agree with you. You don't have to keep repeating it to me as if I'm somehow responsible for the actions of other players.

    Quote Originally Posted by Jojoya View Post
    If Faloop has "events" that are being disrupted because someone is participating in open world content intended for all players, perhaps Faloop should stop planning events around things it does not own/control.
    You are asking a group of people to stop planning in game events. This kind of negativity is unnecessary and by doing so you're not adhering to the rules you posted or the idea that the hunt is open to everyone.
    (8)

  5. #55
    Player
    ACE135's Avatar
    Join Date
    Sep 2013
    Posts
    1,018
    Character
    Minah Denma
    World
    Ragnarok
    Main Class
    Archer Lv 100
    Quote Originally Posted by Bellsong View Post
    >People banding together to make general community guidelines in a chaotic system to try and get as many people as possible to a world boss
    "NOOOOO U DONT OWN THE HUNT YOU CAN'T MAKE RULES!!!! STOB!!"

    >People suggest making the non level capped hunts live longer so more people can make it to the world boss at a base level without the need for community intervention
    "NOOOO GO SPAWN IT YOURSELF STOB BEING SO ENTITLED NOOOOOO!!!"

    :T

    Honestly really goofy, Buffing hunts HP in some way or making them live longer in general is an idea that got bounced around so much by disgruntled people that the idea of slapping the fate system on to them made it to Yoshi-p iirc, and the response was just that it was too much work to go back and make those changes to fit the mobs into the fate system, not to mention that they wanted to keep the spawn requirements. Which is all pretty understandable and fair.

    But there's more ways than a fate system to make an enemy generally beefier, and starts of expansions are always the perfect time to experiment with systems that haven't seen big QoL changes in forever.
    What chaotic system?
    (0)

  6. #56
    Player
    ironbutterfly's Avatar
    Join Date
    Dec 2019
    Posts
    9
    Character
    Fe Butterfly
    World
    Ravana
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Themarvin View Post
    Make it so you can only hunt marks on your own server and not be able to on others would be a good start, have more open windows for S ranks would be a much better solution, it would reduce the traffic between servers as well and lesser complaints about 'early pulls'

    EDIT:
    Make the Hunt Achievement alongside with eg. Treasure Hunt account wide as well as fates, and possibly a few other things account wide.

    It would make it easier as well as being able to get around on different alts and the likes.
    Please no it would need to be on a case by case basis, as someone that conducts on Materia this would make trains on certain worlds non-existent.
    I do wish A ranks had a bit more lethality to them, I know we're end of expansion and with the gear creep they just aren't as brutal as early EW.

    As for S ranks, I pull them as soon as I spawn them. If you're in zone or on world you may know about them otherwise catch them next time.
    (0)

  7. #57
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,187
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    How often does that actually happen when the spawner is paying attention and focusing on getting to the S rank?

    The last time I missed out on killing something I spawned was because I chose to answer questions from someone new to hunts rather worry about what was happening to the S rank. I missed out on kills on maybe two other occasions since I started spawning around 4.4. Sure, I've gotten to the S rank on a few occasions where someone had already pulled but I was still able to get my hits in for credit.

    The extremely rare occasions I've heard spawners complaining they missed out, they've admitted they missed out because they allowed themselves to get distracted by something (that was usually outside of game).

    I don't deny that it has happened. I will disagree that it happens as often as some make it sound.
    It happens enough with the older expansion hunts that I hear it every "S rank spawn day". I know there's a few in ARR that spawn no matter what so I'm not counting those. We haven't had too much issue recently, but there was at one point some people grabbing the S rank the moment it popped and not allowing people to get there in time. People don't own the hunt mark, but the normal thing people agree on is whoever spawned it chooses the pull time.
    I'm honestly not trying to disagree with you with some of your comments, I agree with some. I just think that it's annoying when a system can be abused just because of a few bad eggs.
    (1)

  8. #58
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,222
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Reinha View Post
    Exactly. It's a mutual understanding that taking part in The Hunt in an organized manner will lead to a better experience for both conducters/spawners and the people who just show up to get kills. Personally, I have had a fantastic time with the Faloop community and gained a ton of progress for my achievements whilst doing a tiny bit of spawning for fun.

    Anyone who doesn't want to follow a Discord channel's guidelines is free to do so but they should be aware that the Discord community does not owe dozens of S ranks and hundreds of A ranks per day to someone who disrupts the events on purpose. Just as people have the right to kill any mark on sight, a player made community has the right to exclude people who aren't working towards the same goal.

    Most of the time the calls to not attack a hunt are done with the assumption that whoever engages too soon is new to hunting and doesn't know what goes behind the scenes to make it possible. And most of the time that assumption is correct. People usually come to the same conclusion that cooperation benefits them a lot more than a single kill.

    I'm not a fan of the idea of making hunts home server only, mainly because I don't see the need to have less massively multiplayer content when we can have more.
    Problem is, once Hunts Trains get up to 200+ peoples, A-Ranks die within second or two of engagement. This leaves many peoples whats part of the Hunts Train without any reward because thems not has enough times to tag A-Rank. There really is practical limit to size of Hunts Train. Is why Mao suggesting that peoples should try stick to own worlds UNLESS thems worlds is sparsely populateds. If that is case, then Mao welcomes them to come hunts with Mao.
    (2)

  9. #59
    Player
    Ezera_Alastar's Avatar
    Join Date
    Mar 2024
    Posts
    3
    Character
    Ezera Alastar
    World
    Diabolos
    Main Class
    Dancer Lv 90
    Tangential to making the Hunt more fun, I'd like to suggest how I would reduce a majority of frustration (and by extension, harassment) involving S and SS ranks.
    While not against ToS, the friction is caused by a minority of early/instant or accidental pullers appearing before a reasonable amount of time has passed to account for world-hopping congestion.
    I'm not interested in a discussion about what is and how to deal with it, but what could be:

    I believe if S and SS ranks spawned with a 5-min Invincibility buff it would act as a built-in pull timer and account for the early puller vs congestion conflict.
    The 5 minute duration (the length can be debated) or nature of the buff (could be 90% mitigation) is arbitrary to me so long as a majority of people are able to strike the elite mob even should an instant-puller act.
    (1)

  10. #60
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    Currently the hunt trains doing just fine. They got poachers here and there but the op just whining cause they couldn't get to a mark in time. Join discord and linkshells and ya good
    (0)

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