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  1. #91
    Player DrForester's Avatar
    Join Date
    Aug 2013
    Posts
    303
    Character
    Miyara Dantes
    World
    Ultros
    Main Class
    Summoner Lv 100
    Quote Originally Posted by mallleable View Post
    Another general want for hunts in DT is more weird spawn conditions please!
    Kind of mixed on this. I would like some more weird ones, like hitting a b rank until it attacks you enough times. Or fishing.

    At the same time, I think some of the current spawn conditions ARE the devs trying to make The Hunt work a little better. They're very small changes, but 1 of the 6 Endwalker S ranks require 10 people to spawn. 2 of the 6 Endwalker S ranks require 300 mobs to be killed, kind of necessitating teamwork. I think these were done with the intent of getting more people involved in spawning, and hopefully more notices that a spawn happened.
    (0)
    Last edited by DrForester; 03-31-2024 at 12:43 PM.

  2. #92
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,729
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Fawkes View Post
    Early pulling isn't the problem, it's a symptom. The problem is that hunts are a monotonous and unrewarding grindfest. If it wasn't such a slog people wouldn't feel like they absolutely have to be there before every pull.
    (2)

  3. #93
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by DoorMattFE View Post
    Idk I know it's been a minute since I last checked but you are just one of the perplexing unique and individualized people on this topic.

    So IGNORING the fact that you are saying one thing and defending it with a reason that contradicts it, you have an extreme bias over people who use a common medium of getting information on hunts (This is like saying you hate people who use a word because you hate TheSaurus and it slighted you) which already makes you, subjectively and objectively not the best person to speak for a community that you call a laughing stock. Silly Billy Pilled right here folks


    Like if you are going to have half baked (if that) reasons that people missing S Ranks are whiney and shouldn't be upset, at least be caught up to the ToS that you said word for word "100% false that it's against the Prohibited Activates policy". You legit are looking at MPK in the ToS but happen to ignore???? Everything else that people are telling you but you say is wrong?? Early Pulling often RESULTS in MPK and that is just one thing. Have you heard of these funny lil words in the Prohibited Activates Guide you know like the back of your head such as: Nuisance Behavior? Obstructive Behavior? Mentioned once or twice but the fact that COMMUNITY AGREED UPON STANDARDS AND RULES BEING PURPOSEFULLY INTERFEARED WITH ARE AGAINST TOS??? Does any of that sound familiar my honey bunches of oats

    Anyone else seeing this, if your annoyed by early pullers who do it constantly, report them. Each time. I've talked to 2 GMs, they told me to do it. They said its ToS. Also as this guy can not testify, it also is written out as being ToS! If people tell you it does nothing, ignore em its ToS. I love the hunt community but people like that dude does nothing for it, and will just say how bad it is when you you can only go up from where you crawl
    Did you read what I quoted? The other poster was stating it is against TOS to kill a hunt mob like a regular mob. That is false. Hunt mobs can be killed like regular mobs if you want. No player is forced to wait to get permission from other players to kill anything in the open world.

    First, there is no such thing as an early pull in the rules of the game. It's amazing how people can't grasp that concept. YoshiP has clearly stated in the past that they designed the hunt to be kill on sight and the developers have made no statement to the contrary. If it was against the ToS to attack and kill a hunt mob when the player wanted to, the developers would have long since implemented one of many suggestions made by the player base to prevent that from happening.

    MPK is a player action with intent, not one of coincidence. Otherwise just about every PVE combat situation in the game would be involved in MPK since there's usually a point someone ends up dying to a mob. So was the hunt pulled with the intent of killing other players, or was it pulled with the intent of killing the mob then moving onto another activity? It's the latter 99% of the time.

    Your problem is thinking that a single organized group of hunters represents and speaks for the entire community that hunts. It does not. Something else that YoshiP mentioned when they clarified the Prohibited Activities policy is that even a majority is not in the right if what the majority wants is in conflict with the ToS/Prohibited Activities. What's another thing mentioned in Prohibited Activities? We may not compel other players to use a certain play style. You may belong to an organized group that wants to wait when a hunt is found but other players are still allowed to kill on sight if they want. They cannot be forced to follow the rules of your group. There is no ownership in hunts, regardless of who spawns something or who is the first to find what was spawned. That is something the development team has told the player community on several occasions.

    You can report early pullers if you want but they're not going to be penalized simply for attacking an open world mob that is available to all players. If you could print screen the GM responses that told you that early pulls are against the TOS and share them here, I'm sure many of us would love to see those responses.

    If early pulls were in fact against the ToS, all those repeat offenders that are hated on their respective data centers (and sometimes others) would have long since been perma-banned.I know some hunters that don't hesitate to report other players to the GMs then are complaining to me in tells when those players don't get banned. That they're still out there pulling when they want should tell you something.

    I'd still rather convince those players who are the wild cards in the hunt to join hands with the organized community and exercise a little patience but when too many in the organized community take it on themselves to harass others for playing through content the way it was intended by the developers to be played, it's very hard to get them to reconsider their actions. They did in their heels and keep doing it just to anger those that have been attacking them.

    When members of an organized community go on their witch hunts because they think they are the real arbiters of what constitutes "hunt disturbance" when they have no such authority granted to them, I'm far happier keeping my distance.

    So please, share those GMs responses with us if you're so certain they prove early pulls are against ToS.

    Quote Originally Posted by Fawkes View Post
    Rolling eyes at yourself?

    The problem isn't that hunts are an unrewarding slogfest. The problem is that hunts are too rewarding for the tiny amount of effort the majority of players put into them. That has made them a lot more popular than they should be.

    I still think the best solution is to pull the end game rewards out of the hunt almost entirely. Leave the hunt with hunt currency and hunt achievements, and maybe Poetics. Those who actually enjoy the hunt as content will continue to do it. Those who were just showing up for the easy tomestones will drift away into other content. Concerns about how fast they die and whether people are pulling early will disappear when there are only 20-30 players showing up instead of 200.
    (3)
    Last edited by Jojoya; 04-01-2024 at 06:35 AM.

  4. #94
    Player
    HeyMcFly's Avatar
    Join Date
    Apr 2019
    Posts
    1,908
    Character
    Khloe Entialpoh
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Kranel_San View Post
    Devs: The community is not doing hunts as they're intended to be!
    Also devs: *Proceed to do nothing about it for years*
    insert small indie company; no money joke
    (1)

  5. #95
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Quote Originally Posted by HeyMcFly View Post
    insert small indie company; no money joke
    Off topic but seeing Dale Cooper randomly on here makes me happy.
    (1)

  6. #96
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,729
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    The problem isn't that hunts are an unrewarding slogfest. The problem is that hunts are too rewarding for the tiny amount of effort the majority of players put into them. That has made them a lot more popular than they should be.

    I still think the best solution is to pull the end game rewards out of the hunt almost entirely. Leave the hunt with hunt currency and hunt achievements, and maybe Poetics. Those who actually enjoy the hunt as content will continue to do it. Those who were just showing up for the easy tomestones will drift away into other content. Concerns about how fast they die and whether people are pulling early will disappear when there are only 20-30 players showing up instead of 200.
    People aren't getting mad about early pulls because they missed like 30 tomes or whatever. They're mad because you need to kill the dumb thing 1000 times for a mount. Enjoying the content is irrelevant.
    (2)

  7. #97
    Player
    HeyMcFly's Avatar
    Join Date
    Apr 2019
    Posts
    1,908
    Character
    Khloe Entialpoh
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by LianaThorne View Post
    Off topic but seeing Dale Cooper randomly on here makes me happy.
    What can I say? I agree with him 100% about the coffee
    It's excellent
    (1)

  8. #98
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Fawkes View Post
    People aren't getting mad about early pulls because they missed like 30 tomes or whatever. They're mad because you need to kill the dumb thing 1000 times for a mount. Enjoying the content is irrelevant.
    So what. Not everything needs to be easy. Earn your tiger just like the tons of people running around with them.

    Hunts are awesome maybe they need to add Moogle tomes to make them completely broken. Personally I cap all my characters with them and I have a slew of them. I'm sort of in maintenance mode at the moment but still need Casuality to finish up a few relics.
    (3)
    Last edited by LaylaTsarra; 04-01-2024 at 09:03 AM.

  9. #99
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    So uh, the best way to fix hunts is to keep them scaled to players lvls instead of them just being glorified world mobs. It is that simple and would make them more fun and keep them from being one shot.



    Also why the hell would you remove rewards from content? Criterion and Variants are literally dead because of the lack of rewards, what kind of nonsense? Good thing Yoshida wants to increase the rewards in the game baseline LOL, Peak rage bait.




    (2)
    Last edited by strawberrycake; 04-01-2024 at 12:17 PM.

  10. #100
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Peter Redhill
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    Hunts went from this cool, player driven thing to a Discord ping. That's my issue with Hunts. I know it's still player driven, but before you kinda had to know the people on your server and get into a Linkshell and there was effort on the player to Hunt. Now it's join Discord server mute everything but the ping you want and follow the ping. The social aspect of it has just evaporated. It's another example of cross world travel killing an aspect of a server's community.

    It's definitely way more accessible now. I'll give it that. No longer do you have to try to get into the secret club, but at least to me, it felt better when it was Linkshells. It gave it purpose. Now, hunts are just low effort tome caps and gear upgrades.

    I find myself participating way less than I did before. That's my TLDR.
    (1)
    Last edited by Ardeth; 04-01-2024 at 08:17 PM.

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