A factor as to why hunts can be so toxic is that they are a scarce, but super convenient source for currency -- specifically tomes. This might be gatekeepy take, but if a player's main reason for participating in the hunt is that it's an easy source of currency then they are participating for the wrong reasons. The hunt should be for those who enjoy hunting. I feel these changes would go a long way to improving hunts short of reworking them them to be like FAES or Critical Engagements.

- increase health, and damage of all hunt marks
- dramatically reduce the amount of tomes dropped by all hunt marks at least by half
- reduce spawn times for all hunt marks like several minutes for A ranks, and several hours for S ranks

These changes should reduce their scarcity, and convenience as a source for easy currency. It will also make getting the achievements easier which is a good thing as someone who has all the hunt achievements.