




People aren't getting mad about early pulls because they missed like 30 tomes or whatever. They're mad because you need to kill the dumb thing 1000 times for a mount. Enjoying the content is irrelevant.The problem isn't that hunts are an unrewarding slogfest. The problem is that hunts are too rewarding for the tiny amount of effort the majority of players put into them. That has made them a lot more popular than they should be.
I still think the best solution is to pull the end game rewards out of the hunt almost entirely. Leave the hunt with hunt currency and hunt achievements, and maybe Poetics. Those who actually enjoy the hunt as content will continue to do it. Those who were just showing up for the easy tomestones will drift away into other content. Concerns about how fast they die and whether people are pulling early will disappear when there are only 20-30 players showing up instead of 200.
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