Page 7 of 12 FirstFirst ... 5 6 7 8 9 ... LastLast
Results 61 to 70 of 121

Hybrid View

  1. #1
    Player
    ACE135's Avatar
    Join Date
    Sep 2013
    Posts
    1,124
    Character
    Minah Denma
    World
    Ragnarok
    Main Class
    Archer Lv 100
    Quote Originally Posted by Bellsong View Post
    >People banding together to make general community guidelines in a chaotic system to try and get as many people as possible to a world boss
    "NOOOOO U DONT OWN THE HUNT YOU CAN'T MAKE RULES!!!! STOB!!"

    >People suggest making the non level capped hunts live longer so more people can make it to the world boss at a base level without the need for community intervention
    "NOOOO GO SPAWN IT YOURSELF STOB BEING SO ENTITLED NOOOOOO!!!"

    :T

    Honestly really goofy, Buffing hunts HP in some way or making them live longer in general is an idea that got bounced around so much by disgruntled people that the idea of slapping the fate system on to them made it to Yoshi-p iirc, and the response was just that it was too much work to go back and make those changes to fit the mobs into the fate system, not to mention that they wanted to keep the spawn requirements. Which is all pretty understandable and fair.

    But there's more ways than a fate system to make an enemy generally beefier, and starts of expansions are always the perfect time to experiment with systems that haven't seen big QoL changes in forever.
    What chaotic system?
    (0)

  2. #2
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,405
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    How often does that actually happen when the spawner is paying attention and focusing on getting to the S rank?

    The last time I missed out on killing something I spawned was because I chose to answer questions from someone new to hunts rather worry about what was happening to the S rank. I missed out on kills on maybe two other occasions since I started spawning around 4.4. Sure, I've gotten to the S rank on a few occasions where someone had already pulled but I was still able to get my hits in for credit.

    The extremely rare occasions I've heard spawners complaining they missed out, they've admitted they missed out because they allowed themselves to get distracted by something (that was usually outside of game).

    I don't deny that it has happened. I will disagree that it happens as often as some make it sound.
    It happens enough with the older expansion hunts that I hear it every "S rank spawn day". I know there's a few in ARR that spawn no matter what so I'm not counting those. We haven't had too much issue recently, but there was at one point some people grabbing the S rank the moment it popped and not allowing people to get there in time. People don't own the hunt mark, but the normal thing people agree on is whoever spawned it chooses the pull time.
    I'm honestly not trying to disagree with you with some of your comments, I agree with some. I just think that it's annoying when a system can be abused just because of a few bad eggs.
    (1)

  3. #3
    Player
    Ezera_Alastar's Avatar
    Join Date
    Mar 2024
    Posts
    4
    Character
    Ezera Alastar
    World
    Diabolos
    Main Class
    Paladin Lv 100
    Tangential to making the Hunt more fun, I'd like to suggest how I would reduce a majority of frustration (and by extension, harassment) involving S and SS ranks.
    While not against ToS, the friction is caused by a minority of early/instant or accidental pullers appearing before a reasonable amount of time has passed to account for world-hopping congestion.
    I'm not interested in a discussion about what is and how to deal with it, but what could be:

    I believe if S and SS ranks spawned with a 5-min Invincibility buff it would act as a built-in pull timer and account for the early puller vs congestion conflict.
    The 5 minute duration (the length can be debated) or nature of the buff (could be 90% mitigation) is arbitrary to me so long as a majority of people are able to strike the elite mob even should an instant-puller act.
    (1)

  4. #4
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    Currently the hunt trains doing just fine. They got poachers here and there but the op just whining cause they couldn't get to a mark in time. Join discord and linkshells and ya good
    (0)

  5. #5
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    To be fair, the hunt mounts are not particularly great mounts. It's more like a thing for a collector and masochist to aim for given how many hunts someone has to do.
    (0)

  6. #6
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    I said it before and i'll say it again. Discord was a mistake.
    *goes back into cryostasis*
    (6)

  7. #7
    Player
    Thurmnmurmn's Avatar
    Join Date
    Aug 2021
    Posts
    882
    Character
    Bunbun Thurm
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Colt47 View Post
    To be fair, the hunt mounts are not particularly great mounts. It's more like a thing for a collector and masochist to aim for given how many hunts someone has to do.
    That's fair.
    Tiger is alright but def underwhelming for the work to get it.
    The triceratop from shb is amazing in every way and I use it all the time! He's the one outlier.
    Viktor from ew is one of my least favorite mounts. It's tiny and ugly.

    I'm also glad you said collector first. I like to think I'm not a masochist
    (0)

  8. #8
    Player
    ACE135's Avatar
    Join Date
    Sep 2013
    Posts
    1,124
    Character
    Minah Denma
    World
    Ragnarok
    Main Class
    Archer Lv 100
    Also the faster they get killed, the faster they can spawn again. Especially A ranks. And if the trains wouldn't always wait untill all A ranks are up again, they could be killed one or two times more a day.
    (0)

  9. #9
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by ACE135 View Post
    Also the faster they get killed, the faster they can spawn again. Especially A ranks. And if the trains wouldn't always wait untill all A ranks are up again, they could be killed one or two times more a day.
    If most players didn't see a single kill as a waste of their time, they would be.

    Why are some trains short an A rank or two? Because there were a few players who didn't see that single hunt as a waste of their time. Of course, that leaves those who wanted them all complaining that someone "stole" their hunt.
    (1)

  10. #10
    Player
    ACE135's Avatar
    Join Date
    Sep 2013
    Posts
    1,124
    Character
    Minah Denma
    World
    Ragnarok
    Main Class
    Archer Lv 100
    Quote Originally Posted by Jojoya View Post
    If most players didn't see a single kill as a waste of their time, they would be.

    Why are some trains short an A rank or two? Because there were a few players who didn't see that single hunt as a waste of their time. Of course, that leaves those who wanted them all complaining that someone "stole" their hunt.
    I think for players who like the hunting aspect instead of just the leeching aspect it isn't a waste of time. But I also think there aren't that much players anymore that are there truly for the hunting activity itself.

    Just read about the physical data center travel. I guess people want to have a 10 or 15 minute invulnerability buff for S ranks then because of the longer travel times.
    (0)

Page 7 of 12 FirstFirst ... 5 6 7 8 9 ... LastLast