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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    "You sense the presence of an extremely powerful mark..."

    "... the power of the mark has synced your level to its own."

    Done deal. This could be woven into any patch if they actually cared to do it.
    (1)

  2. #2
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Goblin
    Main Class
    Dancer Lv 100
    As someone who knows someone who constantly do hunt trains and knows the enemies.

    Well, there's no changes you can make. Base game and each expac has the A, S and double S set at max level for said base game or expac.

    Till a certain expac can you solo. Beyond that tho you really can't and will laughably die. The only thing you can do is run with the trains or be in the discords/linkshells so you can get the mark.

    Otherwise people need to stop crying.
    (2)

  3. #3
    Player
    ACE135's Avatar
    Join Date
    Sep 2013
    Posts
    1,236
    Character
    Minah Denma
    World
    Ragnarok
    Main Class
    Archer Lv 100
    I bet people would come too late and complain even if S ranks would always spawn at fix times every day.
    (2)

  4. #4
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Goblin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ACE135 View Post
    I bet people would come too late and complain even if S ranks would always spawn at fix times every day.
    They would complain about a rock if they could lol
    (0)

  5. #5
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Goblin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by tsuchii View Post
    It's a terrible idea considering mounts are locked in such a limited resource - (rare S-rank marks).

    Here's how you fix it:

    1. Sync it within the radius of the hunt mark like a notorious monster. If the hunt is 50, turn everyone into level 45 or something.
    2. Scale it. The more people in the area, the bulkier it is.

    That should fix the god-awful hunt-sharing. Even if someone pulls it upon spawn, there should be enough time to get to it despite the godawful server transfer queues.

    Probably never gonna change but that's my two cents on it anyway.
    Just realized you are asking the devs to rework all S and double S and turn them basically into fates like ixion and behemoth are.

    That would be alot of work amd each S and double S have unique spawn conditions.

    Good in theory but devs won't do it
    (1)

  6. #6
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Goblin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Canadane View Post
    Yes.
    Mostly because "early pulling" as a concept is fan-made at best.
    Maybe but there are people like that or poachers as the hunt trains deem them. So the terms exist regardless.
    (5)

  7. #7
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    The Hunt is really is just the tip of the iceberg when it comes to systems that were introduced early on then barely tweaked over the years that followed.

    At minimum I'd want a way to check if a S rank is on cooldown or in its active spawn window so I don't have waste time shooting blind for spawn attempts if it got picked off by randoms at some point.
    (10)

  8. #8
    Player
    JokoCGN's Avatar
    Join Date
    Oct 2018
    Location
    Gridania
    Posts
    721
    Character
    Lil' Hope
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by KageTokage View Post
    At minimum I'd want a way to check if a S rank is on cooldown or in its active spawn window so I don't have waste time shooting blind for spawn attempts if it got picked off by randoms at some point.
    Since game doesn't give any.. idk if u're aware, but there is a Faloop tracker.
    (0)

  9. #9
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Mao thinkings is not much problems with Hunts whats can't be fixed player-side. For A-Rank Hunts Trains, Conductors just need to discourage Cross-World participation to keeps size of trains down to somethings manageable. For S-Rank Hunts, participants just need to be little bits patient. Waitings for minute or two should be doables. Waitings for five minutes is silly. In both cases, having an experienced Conductor to guide participants is big helps. Jojoya is right. Hunts Trains are one of the few activities in FFXIV whats truly multiplayer. Would be big shame if that is lost. Especially because it is player-created content. As Jojoya said, is no biggie if miss a Hunt. Will always be a next one.
    (1)

  10. #10
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    4,057
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Eraden View Post
    Mao thinkings is not much problems with Hunts whats can't be fixed player-side. For A-Rank Hunts Trains, Conductors just need to discourage Cross-World participation to keeps size of trains down to somethings manageable. For S-Rank Hunts, participants just need to be little bits patient. Waitings for minute or two should be doables. Waitings for five minutes is silly. In both cases, having an experienced Conductor to guide participants is big helps. Jojoya is right. Hunts Trains are one of the few activities in FFXIV whats truly multiplayer. Would be big shame if that is lost. Especially because it is player-created content. As Jojoya said, is no biggie if miss a Hunt. Will always be a next one.
    They shouldn't be fixed player-side, because the problem here is you create some false sense of authority with the people conducting the train which is already a problem in some spaces... Even then, you do also have the situation of... What players want other players to do and what they will do are 2 entirely different things, especially when it is taking efficiency into account... People aren't going to turn down 240 tomes just because a conductor said so, especially when the game systems permit otherwise.

    This is a general problem with hunts on the community-side, is the assumed level of non-existent authority, versus the reality of just plain and simple courtesy. It should always be viewed as a courtesy rather than a conductor or spawner(s) ultimately holding authority. Like I get it, they spawned it, they tracked it, etc., etc., - This doesn't mean any authority should be placed. At best, just a courtesy to people doing the 'legwork'

    On the second point, I don't necessarily think that just because people want hunts to be replaced or reworked, that they are arguing for something with a less multiplayer-oriented experience. In fact, I would even argue that there are far better ways to do it if you want a heavy multiplayer-oriented approach.
    (0)
    Last edited by Kaurhz; 03-11-2024 at 09:38 PM.

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