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  1. #21
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    As someone who knows someone who constantly do hunt trains and knows the enemies.

    Well, there's no changes you can make. Base game and each expac has the A, S and double S set at max level for said base game or expac.

    Till a certain expac can you solo. Beyond that tho you really can't and will laughably die. The only thing you can do is run with the trains or be in the discords/linkshells so you can get the mark.

    Otherwise people need to stop crying.
    (2)

  2. #22
    Player
    ACE135's Avatar
    Join Date
    Sep 2013
    Posts
    1,075
    Character
    Minah Denma
    World
    Ragnarok
    Main Class
    Archer Lv 100
    I bet people would come too late and complain even if S ranks would always spawn at fix times every day.
    (2)

  3. #23
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ACE135 View Post
    I bet people would come too late and complain even if S ranks would always spawn at fix times every day.
    They would complain about a rock if they could lol
    (0)

  4. #24
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    Quote Originally Posted by tsuchii View Post
    It's a terrible idea considering mounts are locked in such a limited resource - (rare S-rank marks).

    Here's how you fix it:

    1. Sync it within the radius of the hunt mark like a notorious monster. If the hunt is 50, turn everyone into level 45 or something.
    2. Scale it. The more people in the area, the bulkier it is.

    That should fix the god-awful hunt-sharing. Even if someone pulls it upon spawn, there should be enough time to get to it despite the godawful server transfer queues.

    Probably never gonna change but that's my two cents on it anyway.
    Just realized you are asking the devs to rework all S and double S and turn them basically into fates like ixion and behemoth are.

    That would be alot of work amd each S and double S have unique spawn conditions.

    Good in theory but devs won't do it
    (1)

  5. #25
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,472
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by DoorMattFE View Post
    You won't make every hunt is true, but in this context they are actively trying and going to S Ranks. "Go to those" okay what if they try and people early pull and they can't make it. "Go to those" and again "Go to those" and again
    Yes.
    Mostly because "early pulling" as a concept is fan-made at best.
    (5)

    http://king.canadane.com

  6. #26
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Canadane View Post
    Yes.
    Mostly because "early pulling" as a concept is fan-made at best.
    Maybe but there are people like that or poachers as the hunt trains deem them. So the terms exist regardless.
    (5)

  7. #27
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by tsuchii View Post
    I spawn myself and it is NOT enough. FYI- Spawns are not guaranteed. You can meet the requirement and be in the window and it still will not spawn. Not sure if you are aware of that. It is something you CANNOT control. YES, I CAN complain if that is the case.
    Of course I'm aware they're not guaranteed to spawn. I've done my share of sitting around a couple of extra hours for Lamp, Wulgaru, Theda and Zona after their windows capped waiting for RNG to finally trigger. I've done my share of Ixtab/Rumi/Sphat spawns where the window is at 10/25/40/60/85, even 98% just to come up empty handed and so have to give them another try. All those hundreds of thousands of gil spent on Wyvernskin maps just to have to assume that someone got the spawn early in the window because the 8 Hinterlands maps (out of 50 maps attempted) you and your fellow spawners came up with at 120% still didn't spawn it, same with Agrippa and poetics for Mysterious Maps.

    Complain if you want but you know going in that the spawns are not guaranteed once the window opens , frequently aren't guaranteed even after the window caps, and SE isn't interested in making them guaranteed. It was your choice to make the attempt.

    That is part of the Hunt - the chance that you won't catch it, or someone else got it before you. We joke and complain among ourselves while we're out spawning yet we're all going to be right back at it because that uncertainty factor is part of what makes the Hunt interesting and fun. For us, it's not just a loot piñata that so many others see it as because we're out there doing the work instead of waiting others to do it like most of the community.

    Quote Originally Posted by DoorMattFE View Post
    This mindset right here is such a terrible concept that people stand by and I find that utterly fascinating. Your right. All of us should be the spawner so we don't miss out on S Ranks. Every player in the game rn should spawn their S Rank right now because there is enough to go around for the several million players we have.

    Other people are doing stuff in the game, or even trying to spawn other S Ranks. "well you aren't allowed to complain. You wouldn't miss it if you were the spaw-" oh my GOD shut it. Everyone who says this barely even spawn the S Ranks, if any at all. Spawners often CALL a pull time on Primal but people won't listen to them.

    I love the hunt community because we band together and share the enjoyment. But then there are people like you. Who do not understand what the MMO in "Award winning MMORPG" stands for. I get SO happy even thinking about the amount of people who get to participate in the hunt I just spawned. Because after relay, waiting 5 minutes on average is nothing. We don't got places to be, we're playing FFXIV Online: Endwalker Patch 6.57: Growing Light. If its something irl that is important, step away as that takes priority. If it's in game, then weigh the importance of it.
    Before you say anything about "well it doesn't matter it will respawn" as a rebuttal, that is a completely different thing. It's "Oh I can't get to this sadly" vs "I tried getting to this but it was killed early", the intention to go was there, and they lose out on time and the S rank.

    Idk the original poster is right hunts need to be adjusted because this is a subset of content in the game that is extremely active always, and should be enjoyable to everyone. Not just me. I'd be unhappy if I got the S Rank but 50-100 people didn't. I want as many people to get a chance to participate and gain together.
    Here's the difference - if I miss out on a S rank because I'm in the middle of spawning a different one, I don't complain about it. There will always be more S ranks getting spawned. I don't care if I'm getting my achievements completed 6 months after others have them done. It is not a speed race. It is not a competition.

    So can it yourself. You're acting entitled.

    Your problem on Primal is Faloop. Flat out. It is making up its own rules and trying to pretend the entire community is supposed to follow those rules when that is 100% false. It is SE's game and they make the rules. There are players out there hunting by SE's rules then the Faloop people get pissy because someone dared not to submit to Faloop's assumed but non-existent authority.

    The hunt community has been there all along. Those that were part of it prior to Shadowbringers understand that if you wanted to be part of a kill, you dropped what you were doing and you got there as soon as possible so you wouldn't miss out. Most of the time, everyone got their just fine to participate.

    It's only in the last 2 expansions that we're started seeing all this massive entitlement from players who want rewards for no effort because streamers started talking about what a great source of rewards the Hunt is. All of a sudden the Hunt has turned into "everyone else is supposed to stand around twiddling their thumbs for 10 minutes because I can't be bothered to stop what I'm doing" or "everyone has to wait for me because I was on a different world".

    No. That extra 10 minutes represents 1,000 minutes or more of wasted game time (depending on how many showed up) for the sake of the one or two individuals who think they are special and that everyone is supposed to wait on them.

    We've all got other things we want to be doing, whether it's hitting up a roulette, raiding with friends or spawning the next S rank. If it's taking you more than 3 minutes to get to a S rank after it is spawned, there is something wrong on your end. You need to figure out what that is and fix it if you expect to make it to more spawns.

    You can't get everything you want. The Hunt was not designed to accommodate everyone every time, nor can it be. Server stability is an issue when too many players descend on the same zone not to mention the latency and FPS issues that many will end up experiencing.

    You make it to some, you miss others. That's the way it's always been. That's the way it will always be.

    That is the Hunt.

    Quote Originally Posted by Ravenblade1979 View Post
    Maybe but there are people like that or poachers as the hunt trains deem them. So the terms exist regardless.
    Who is deeming them poachers?

    If I'm out scouting and run into a group killing one of the hunts, I'll let them know I'm scouting, when I expect to start the train if they want to join it and then wish them good luck with the kill, have fun and move on. Once I finish scouting, I'll go back to see if they killed it and then update trackers if they did. That's it.

    Maybe they need to log off before the train starts and want to at least get one kill in. Maybe they aren't aware that there is a hunt community that organizes trains. Maybe entitled people in the hunt community have harassed them in the past and they want nothing to do with it as a result. They aren't poachers. They have just as much right to kill the hunt as anyone else.

    I'm not going to harass someone for playing the game as SE intended and within SE's rules. They found it first, they attacked it and they will most likely kill it. They have done nothing wrong.
    (11)
    Last edited by Jojoya; 03-11-2024 at 01:58 PM.

  8. #28
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    The Hunt is really is just the tip of the iceberg when it comes to systems that were introduced early on then barely tweaked over the years that followed.

    At minimum I'd want a way to check if a S rank is on cooldown or in its active spawn window so I don't have waste time shooting blind for spawn attempts if it got picked off by randoms at some point.
    (10)

  9. #29
    Player
    JokoCGN's Avatar
    Join Date
    Oct 2018
    Location
    Gridania
    Posts
    715
    Character
    Lil' Hope
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by KageTokage View Post
    At minimum I'd want a way to check if a S rank is on cooldown or in its active spawn window so I don't have waste time shooting blind for spawn attempts if it got picked off by randoms at some point.
    Since game doesn't give any.. idk if u're aware, but there is a Faloop tracker.
    (0)

  10. #30
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Mao thinkings is not much problems with Hunts whats can't be fixed player-side. For A-Rank Hunts Trains, Conductors just need to discourage Cross-World participation to keeps size of trains down to somethings manageable. For S-Rank Hunts, participants just need to be little bits patient. Waitings for minute or two should be doables. Waitings for five minutes is silly. In both cases, having an experienced Conductor to guide participants is big helps. Jojoya is right. Hunts Trains are one of the few activities in FFXIV whats truly multiplayer. Would be big shame if that is lost. Especially because it is player-created content. As Jojoya said, is no biggie if miss a Hunt. Will always be a next one.
    (1)

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