Not gonna lie, I miss the Trinity system for PVP. While 6.1 has (imo) been a net improvement to the XIV pvp system, I'm nostalgic about being a full-time healer in pvp.

My thoughts are:
  • The current skill layout
  • Less: Recuperate on all classes
  • And: Healers being revised back to full-time healing
Would be a neat change of pace. This would have a significant impact on FL pacing. At the very least, it would slow down the pace of FL matches by reducing the amount of "DPS" classes available per match. At the same time, it could(?) increase the amount of support per FL match, especially if that support could play around the current FL meta.

That's not thinking about CC, and we know PVP balance revolves around CC balance.