Quote Originally Posted by lshumaker View Post
I vote yes for changing how stats work. The problem is that you have to stack stats to see a difference. This is why people put their stat points into only 2 stats. It is also why AF gear is not viewed as equivalent to double meld, or in the very least better than single meld (like they said it would be), as AF gear increases multiple stats and not just one or two.

The other problem I see with stats is that there is very little need for stats outside of the class's primary damage stats (except PLD and WHM, maybe BRD); they need to make it so that all stats are useful to all classes/jobs.

Anyways, this is my 2 gil.

Same way how i feel about the stats, either change the system to were every stat has an effect on each class or give us the ability again to put custom stats how we see fit like a ways back. i mean why the hell do we have points put into secondary stats when they really dont need to be their in the first place, when most classes use only 2 maybe 3 at max for primary stats on each class. Example warrior doesnt need anything to do with int,mnd,pie at all why the **** is SE forcing us to have any bit of points in them when they do nothing for warrior. Same goes for the mages why do they have stats in str,vit,dex when they really have no purpose and dont benefit them too much.

So if SE decides to make every stat matter for each class then say for example warrior int stat will increase its auto attack speed or mnd increases the amount healed from critical hits, pie could increase aoe area these are just a few suggestions along with ideas.