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  1. 03-05-2024 09:22 AM

  2. #2
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Bole View Post
    The best advice that I can give you is to read your tooltips, and maybe focus on one job mechanic at a time. You basically need to learn:

    1. How Kardia and Soteria work (which is mostly just set and forget for easy content).
    2. How Eukrasia and Toxikon work.
    3. The heals available through Addersgall/Rhizomata. (Compare these to lily heals, you don’t get something like afflatus misery, but you do recover MP when you use these so you want to use these often).
    4. The cooldowns available to you (Physis, Haimas etc). (Compare these to asylum and lilybell).
    5. DPSing is similar, but Dyskrasia is instant so you can heal between Dyskrasia casts easily. SGE has a DPS cooldown, Phlegma, compare these to Presence of Mind and Assize.

    The names are hard to remember, but a lot of abilities share effects with SCH, so I just remember them as Sage’s Lustrate and Sage’s Soil. If you’ve never played SCH before, you can try to remember them by icons. To build muscle memory, you can do early dungeons where you only need to focus on some of the job mechanics.

    Momo’s healer guides are usually great, this one is a little more beginner/intermediate focused: https://youtu.be/UPjdwUgwncI?si=HGmTxO3zX7aXDKnN.
    Thank you very much! I totally agree about needing to run lower level content, in increments, so I'm not overwhelmed by all the abilities. There are so many tooltips!
    (0)

  3. #3
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kacho_Nacho View Post
    Thank you very much! I totally agree about needing to run lower level content, in increments, so I'm not overwhelmed by all the abilities. There are so many tooltips!
    There is a couple of things but it plays similar to sch but much more simple. I will give a lil bit of good it has but this is in dungeons under lvl 40 It has phelgma at lvl 26 an aoe which the 3 healers do not have and it does good damage on the main target and 50% less on the others. It has prognosis(similar to medica 1) so early aoe heal for low lvl dungeons even though it suffers a total of 90 seconds for 2 use. It also has its aoe shield at lvl 30 while sch do not get aoe shield till 35. Very mobile and is not punished hard for dying because addergall still goes up. 45+ now it plays similar to sch but at the same time some what different. Incarus(gap closer) its okish...imo it needs to be abit more fluent cause its range is yucky limited unlike blms one. pani/hami is the liturgy 90 spell of whm(which I would say whm took this from sage) like how we stole their medica 1 via prog. This nice thing gives a shield buff but if there is any of the shield left, burst heal 300(hami) 200(pani) which help on our famous squishy darknight.

    I do notice people seem to think its hard or so but believe you me its easy, even easier and stressless than ast/sch which ofc those jobs takes alot of patience to master. I was an ast main but eh that job atm is giving me boring whm vibes atm too and I always did love shield healing(noct stance as ast) sage makes me feel am kinda playing noct ast again. Also at 50 + use kera always when its up, your not punished for spamming it + getting mp back and ofc its 76 trait gets regen like sch.
    (1)
    Last edited by IceBlueNinja; 03-05-2024 at 10:41 AM.

  4. #4
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Bole View Post
    2. How Eukrasia and Toxikon work.
    I have to emphasize on this. You literally don't need to cap on Addersting stacks (resource used to cast Toxikon whenever your Eukrasian Diagnosis breaks.. think TBN). Treat it like Ruin II from SCH. You only use it when you're out of place and you need to move out for a mechanic and still want to ABC. While it is good to have it at 3, it is not mandatory. If you know a tank will receive a tankbuster and you know that your Euk Diagnosis will break and is a bit low on sting stacks, don't hesitate to sacrifice a GCD to gain that stack.

    Just keep in mind that you have Phlegma in your toolkit. If you are not that familiar with the content, maintain 1 stack for mobility purposes. It also applies to Toxikon, btw.
    (0)

  5. #5
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,197
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by rawker View Post
    If you know a tank will receive a tankbuster and you know that your Euk Diagnosis will break and is a bit low on sting stacks, don't hesitate to sacrifice a GCD to gain that stack.
    Sage has so much mobility just from instant and slide casts that you don't need to waste GCDs just for an Addersting and you don't need to spend GCDs on healing a tank. Sage has so much oGCD healing it's ridiculous.

    Addersting/Toxicon starts at 3 stacks whenever you restart a duty. Those three stacks are more than enough to get you through anything. They're not worth replenishing during uptime because Toxicon does, at best, the same damage as Dosis.

    If there's downtime (running to a boss room; during a boss jump) you can shield three people so that the next raidwide AoE breaks all three shields and replenishes your stacks. In a light party the three people should be you and the two DDs because the tank won't need the extra healing anyway. If you're in a full party and your cohealer is a scholar, the three people should be you and the two tanks because the scholar will probably be Deploying a crit shield and the people who will miss that extra shield the least will be the tanks and you.
    (0)

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