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  1. #1
    Player
    Webster's Avatar
    Join Date
    Mar 2011
    Posts
    59
    Character
    Mino Veda
    World
    Ridill
    Main Class
    Gladiator Lv 50

    Please rethink stealth for 2.0

    Stealth seem like you're being punished. Gathering is slow enough...There is no skill or risk involved. Please consider making a more interesting gameplay design in 2.0
    (3)

  2. #2
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Webster View Post
    Stealth seem like you're being punished. Gathering is slow enough...There is no skill or risk involved. Please consider making a more interesting gameplay design in 2.0
    I'd rather have the DOL stealth like a "crouching pose" (makes you less likely to be detected with no movement reduction -- DoL are skilled with walking in the wild and blending in naturally; a careful crouching pose but no semi-transparency) and another stealth as a real ninja-like skill (ninja-like stealthy pose, semi-transparency, no sound -- semi-transparency would be good for PVP!) for a future thief/ninja class.
    (0)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  3. #3
    Player

    Join Date
    Jul 2012
    Posts
    23
    I liked the idea of stealth,but the actual implementation is quite bad in ff xiv. It still hasn't been fixed and this is what, how far into the game's life?
    (2)