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  1. #1
    Player
    KooriGraywolf's Avatar
    Join Date
    Feb 2024
    Posts
    33
    Character
    Koori Graywolf
    World
    Shiva
    Main Class
    Black Mage Lv 100

    Outdated info in Hall of the Novice

    In Hall of the Novice DPS exercise #2 they mention "the opponent will have a harder time avoiding blows from the flanks and rear". Isn't this outdated information, from when directional accuracy was a thing?
    (6)

  2. #2
    Player
    Astrus's Avatar
    Join Date
    Oct 2013
    Posts
    409
    Character
    Karma Dunkelsonn
    World
    Shiva
    Main Class
    Warrior Lv 91
    In a way, though positionals for melee DPS are still a thing. In another way it's telling new DPS players not to stand in front of mobs.
    Even if you don't have positionals there's still enemies that cleave so not standing in their face is preferrable.
    Granted, the reasoning might be wrong but it still teaches the right thing.
    (6)

  3. #3
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Astrus View Post
    In a way, though positionals for melee DPS are still a thing. In another way it's telling new DPS players not to stand in front of mobs.
    Even if you don't have positionals there's still enemies that cleave so not standing in their face is preferrable.
    Granted, the reasoning might be wrong but it still teaches the right thing.
    Agree, the general principles it teaches still apply but they should rework it a bit to include some things (finding a balance between healing and dpsing, tank CD explanation, etc.).
    (0)

  4. #4
    Player
    Gordita's Avatar
    Join Date
    Feb 2024
    Posts
    193
    Character
    Kinda Chad-ngl
    World
    Halicarnassus
    Main Class
    Machinist Lv 90
    The hall of novice has outdated , old information. In more than one exercise. They do need to adjust it to be correct with the current kits and playstyles. This is known. It's likely viewed as "not a big deal, cuz ppl can just talk and educate the new people" then ban them for compelling a playstyle
    (9)

  5. #5
    Player
    Luluya's Avatar
    Join Date
    Jan 2023
    Posts
    109
    Character
    Lutia Chassebel
    World
    Marilith
    Main Class
    Machinist Lv 80
    The Hall of the Novice also tries to teach tanks in one of the exercises to separate groupings of enemies from the rest (like the mammets from the other types of enemies) and kill them piece by piece like that.

    However, such a tactic doesn't even work in ARR dungeons, let alone more recent ones. The enemies in a pack will just aggro together anyway.

    Not to mention that isn't the preferred or more efficient method that most players/tanks do (pulling everything they can from to wall to wall).
    (5)

  6. #6
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Luluya View Post
    However, such a tactic doesn't even work in ARR dungeons, let alone more recent ones. The enemies in a pack will just aggro together anyway.
    It does work in some ARR dungeons at least – roaming enemies are separate aggro groups to standing enemies in the same zone, so it's possible lure one lot without alerting the other. For instance, the first room of Aurum Vale could be handled that way, or after the second boss there you have the room full of diremites with some jellyfish roaming back and forth through the middle of the pack, so if you're playing "as instructed" you can just draw the jellyfish to attack you and deal with them before entering the room.
    (3)

  7. #7
    Player
    Gordita's Avatar
    Join Date
    Feb 2024
    Posts
    193
    Character
    Kinda Chad-ngl
    World
    Halicarnassus
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Luluya View Post
    The Hall of the Novice also tries to teach tanks in one of the exercises to separate groupings of enemies from the rest (like the mammets from the other types of enemies) and kill them piece by piece like that.

    However, such a tactic doesn't even work in ARR dungeons, let alone more recent ones. The enemies in a pack will just aggro together anyway.

    Not to mention that isn't the preferred or more efficient method that most players/tanks do (pulling everything they can from to wall to wall).
    There's also the one where they say to use single target abilities on a pack of 3 mobs which is big no-no
    (4)

  8. #8
    Player
    KooriGraywolf's Avatar
    Join Date
    Feb 2024
    Posts
    33
    Character
    Koori Graywolf
    World
    Shiva
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Gordita View Post
    There's also the one where they say to use single target abilities on a pack of 3 mobs which is big no-no
    I think this is a big one that also needs to be updated. To encourage AoEs on mob groups
    (1)

  9. #9
    Player
    Antonio_Xul's Avatar
    Join Date
    Jan 2014
    Location
    Lost Angels, Killerpornia
    Posts
    1,316
    Character
    Edgar Xerxes
    World
    Zalera
    Main Class
    Machinist Lv 95
    Quote Originally Posted by Gordita View Post
    There's also the one where they say to use single target abilities on a pack of 3 mobs which is big no-no
    Quote Originally Posted by KooriGraywolf View Post
    I think this is a big one that also needs to be updated. To encourage AoEs on mob groups

    The biggest problem here is we don’t get AoE attacks until after these intro dungeons if I remember correctly. We need those skills much earlier, before these dungeons. The tutorials doesn’t have this because we don’t have the skill yet, so they give us single target instructions.
    (2)

  10. #10
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Believe or not, the game still runs accuracy checks, particularly within old content, but generally it only matters if you're a lower level than the monster you're fighting (or if you've been blinded).

    This means the information is still accurate, even if it's practically useless.
    (1)

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