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  1. #1
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    521
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    I just want to say that this thread got real quiet lol.
    (4)

  2. #2
    Player
    LynxDubh's Avatar
    Join Date
    Oct 2023
    Posts
    215
    Character
    Lynx Dubh
    World
    Faerie
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Sequora View Post
    I just want to say that this thread got real quiet lol.
    Well the spells don't look like muddy or pixelated garbage like in the reveal trailer anymore. So people commenting on the thread got what they wanted, the feedback worked, they succeeded. It's kinda natural.
    (5)
    Last edited by LynxDubh; 05-22-2024 at 08:52 AM. Reason: grammar

  3. #3
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Sequora View Post
    I just want to say that this thread got real quiet lol.
    I am happy to recant my criticisms, now that the paint colors make sense mechanically and it still has a lot more watercolor tints in its broader kit.

    I'm quite surprised how well it ties together several FF characters: Relm, Moogle, and Eiko. Other than the fact that it is railroaded like every other job, and the fact that it is stepping so hard into geomancer/GRM territory I am worried we may never get a GRM, it really is a good design.

    COLOR me surprised.
    (3)

  4. #4
    Player
    Mecia's Avatar
    Join Date
    Jul 2020
    Posts
    363
    Character
    O'ssu Mecia
    World
    Twintania
    Main Class
    Black Mage Lv 100
    I still dont think the effects fit
    (0)

  5. #5
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,275
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    I don't really think a lot changed but maybe they improved the resolution of the effects a little bit. At the very least /in practice/ it didn't look as odd as the initial reveal. Maybe because we're seeing it at a 'normal play' distance.

    Thank goodness the 'splat' clip art effects from the trailer (the worst offender imo) looked like just a trailer prop.
    (0)

  6. #6
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,384
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    In terms of job flow and thematic design PIC looks to be the best class we have gotten since like SB when RDM was a flawless out of the gate caster

    The animations are strong, thematic, fun without goofy and the skills look powerful

    I honestly couldn’t come up with a criticism if I tried except maybe star prism and rainbow road I’d love to use more than once per 2 minutes
    (0)

  7. #7
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Supersnow845 View Post
    In terms of job flow and thematic design PIC looks to be the best class we have gotten since like SB when RDM was a flawless out of the gate caster

    The animations are strong, thematic, fun without goofy and the skills look powerful

    I honestly couldn’t come up with a criticism if I tried except maybe star prism and rainbow road I’d love to use more than once per 2 minutes
    yeh, altough I'm slightly disapointed that there are only 1 canvas for weapon and landscape. Obviously it's better to leave some room for the job to grow, but still.

    Definitely the second caster I level up.
    (3)

  8. #8
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,384
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Sylvain View Post
    yeh, altough I'm slightly disapointed that there are only 1 canvas for weapon and landscape. Obviously it's better to leave some room for the job to grow, but still.

    Definitely the second caster I level up.
    I would have liked if weapon maybe had two different looking canvases that did the same thing (or maybe one was like a 3 instants the other was 2 instants with a longer GCD so they had the same effect) but I’m happy with landscape being a single portrait given it’s the raid buff

    Maybe they could make the landscape a 1 minute where the “off minute” landscape just grants colour inversion and rainbow road but not imagine sky and the SPS buff that full landscape offers

    Still it’s got a lot more moving parts than I imagined it would
    (1)

  9. #9
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,275
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Sylvain View Post
    yeh, altough I'm slightly disapointed that there are only 1 canvas for weapon and landscape. Obviously it's better to leave some room for the job to grow, but still.

    Definitely the second caster I level up.
    SE is known for being really stingy when it comes to give 'toys' every xpac... I'm not surprised by the amount of features.

    8.0 we'll probably get new stages for the weapon canvas (like the creature one) and maybe a second Landscape.
    (1)

  10. #10
    Player
    LynxDubh's Avatar
    Join Date
    Oct 2023
    Posts
    215
    Character
    Lynx Dubh
    World
    Faerie
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Supersnow845 View Post
    In terms of job flow and thematic design PIC looks to be the best class we have gotten since like SB when RDM was a flawless out of the gate caster

    The animations are strong, thematic, fun without goofy and the skills look powerful

    I honestly couldn’t come up with a criticism if I tried except maybe star prism and rainbow road I’d love to use more than once per 2 minutes
    Meh, the motifs were underwhelming. Pretty bare bones for a job about artistic expression. I like the element and beast motif, but the single weapon motif and single landscape motif is lacklustre. It has not changed my opinion that the job fantasy would flourish more as a limited job.
    (0)

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