Also be mindful that regarding the spell quality, we might have been looking at low level variations, much like Fire 1 is just a wee fireball hurled. That still doesn't excuse the poor textures in the ice spell, for example.I don't think SE has to upgrade the FX too much for pictomancer.
Let's take the Ice spell for exemple, of course the Ice of a Pictomancer will NEVER be of the same quality of that of a Black Mage.
Why ?
Cause it's two different magic type. Black magic create the elements directly and generate something real, where Pictomancy will only create something that has be drawn and is unreal.
Of course you will have something cartoon-like for a Pictomancer because the whole job is based on art and not on something realistic. This way, you still have the feeling you are throwing paint to the face of your opponent.
But I agree that the animation itself (without taking consideration for graphics) are quite underwhelming, especially for a Caster. When we look at something like Fire IV or VerThunder the effect are greats, and you feel somehow the power behind the attack. With Pictomancer, I hardly sense any kind of power. It feels way too light when we look at it through the trailer. So... Square Enix, please make me wrong.
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