Could somebody please point me to the many threads where the player base demands more jobs? Yes, the idea behind Pictomancer is quite cool!

But we don't need more jobs. We want more jobs. We NEED better gameplay.

The developers focusing on a new job (though new jobs are fun!) seems like a distraction from addressing much more important structural issues. How about fixing healing so that it is actually required most of the time? How about fixing multiple jobs so that they have more fun and more identity, even if that means that some jobs will be stronger and more complex than others.