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  1. #1
    Player
    Shivaeyes's Avatar
    Join Date
    Sep 2012
    Posts
    459
    Character
    Seyes Yorch'eart
    World
    Ragnarok
    Main Class
    Gladiator Lv 100

    Desynthesizable should no longer be unique

    Hello everyone,

    As I indicate in the title, can you ask the devs to remove the "UNIQUE" characteristic from items as long as it is possible to desynth it ?

    Lot of desynth classes sometimes have very limited choices to be increased and it is very tiring to take these items one by one, especially when menu options lengthen the process even more unnecessarily...

    Thanks.
    (1)

  2. #2
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    If you're referring to dungeon gear drops, they're not going to remove the unique tag from them.

    Personally, I buy cheap housing furnishings off the marketboard to do the bulk of my desynthesis leveling. Usually the materials you get back from the desynthesis will sell for more than the item itself if you're smart about which items you're buying and what their materials are worth on your local marketboard.

    If you're not finding enough items to buy cheap, you could also craft items to desynthesize. Again, just look for bargain crafting materials on the marketboard when deciding what you want to make or plan ahead and gather/send retainers after the materials.
    (0)

  3. #3
    Player
    Shivaeyes's Avatar
    Join Date
    Sep 2012
    Posts
    459
    Character
    Seyes Yorch'eart
    World
    Ragnarok
    Main Class
    Gladiator Lv 100
    I'm referring all the items you can buy with any special currency (scrips, tomestones, etc.).
    (1)

  4. #4
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Shivaeyes View Post
    I'm referring all the items you can buy with any special currency (scrips, tomestones, etc.).
    Those I can't see any reason why the unique tag is really needed, other than to possibly prevent players from purchasing an item they already have but forgot. I'd be behind your suggestion since we can't desynthesize those items until higher ilvl items get released as it is.

    This is something that SE should revisit since systems have been revised from what they originally were. The purpose for the unique tag on those items may no longer exist.
    (2)