This stuff is wild... I like it. You undo your strikeout for BLU this second!
Good job not missing out to show that the idea can traverse outside of combat (showing DoL). I appreciated that touch.
I have massive sympathy for those responsible for balancing the game, but at the same time everything is so insanely pristine and structured (which is an achievement worth recognizing) that I feel like I'm playing in a brand new 100% stainless steel kitchen where everything including the floors and walls are stainless steel. Sure it all has different functions but my mind starts to lose definitions because it's all so.. smooth...
It's why I like the PvP kits so much, they example straight forward yet crunchy. I don't really mean to knock the normal kits, because I can see someone very intelligent made them (I have specific criticisms, like 1 to 50 BLU, or questions on what's going on with healers, but as a whole it's not made by a monkey on a typewriter), but it's like they got rubbed so polished that the texture is minimized / gone.
Yet I know very well that bringing back that texture will mean new problems that person gets to hear about. They'll never win lol. Then again-- I am getting a bit tired of the stainless steel, that can very well end up being exclusively a me problem but I can feel it when I load up the game. I have always been one for RP (it has been in my feedback in a sense since the beginning), but is probably more obvious since I bothered to make that Kholusia sized wall of a post.
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I had one for Dragoon when SE was attempting to remove the 'jump' part of the ability and make it more like just any other ability- and that was when Dragoon uses jump they get wind bristled scales which increase movement speed and grant % max health shield (changing a negative of their jump into a potential buff).