Healers:
WHM
Plenary Indulgence applies it's 'additional healing of 200p' as a Shield, rather than as direct healing. Additionally, it grants 10% damage reduction to allies while active
Liturgy of the Bell is reduced to a 90s CD, and it's 'detonate instantly' penalty is reduced from '50% less healing per stack remaining' to '0% less', but has 3 charges instead of 5 (it is currently 1000-2000p of healing depending on stack count, this would make it a consistent 1200p but available twice as often)
Divine Benison applies a copy of the Regen spell upon being fully absorbed, for half of it's regular duration (250p, 9s, total of 750p)
SCH
The effect of 'Summon Seraph' is permanently active, but Consolation's charge time is increased to 60s. You can change Seraph's appearance back to Eos or Selene with /petglamour
Fey Blessing is replaced with Fey Sacrifice, wherein the Fairy channels for 10s, costing 50 Gauge. 10% of any damage taken by the party is redirected to the Fairy. The Fairy cannot drop below 1HP (meaning you'll always get the full 10s of mit). Should the Fairy hit 1 HP, at the end of it's channel it will disappear temporarily, resummoning itself after 10s
In addition to Galvanize, Deployment Tactics can now spread Excogitation, Protraction, and Catalyze (crit Adlos are back)
AST
Synastry has no duration, but only 25% of the healing done is transferred
Synastry now also works on OGCDs, and also transfers any additional effects (i mean regens, shields, etc, NOT cards), but at half of their original potency (eg Exaltation applies with 5% mit and 250p heal upon expiration)
An entirely new button we've never heard of before, Nocturnal Sect, is added. This can only be used out-of-combat (changing to Diurnal Sect upon use, which takes you back to 'regular AST gameplay'), and modifies certain skills as follows:
Aspected Benefic: does the shielding half we know from Neutral Sect
Aspected Helios: does the shielding half we know from Neutral Sect
Collective Unconscious: Mit lasts 20s, regen lasts for 6s. Channeling refreshes the duration of each effect
Celestial Opposition: 200p heal, 10% mit for 15s
Earthly Star: 10% mit during chargeup time, does not 'grow' to Giant size, heals for 350p upon detonation
Horoscope: 5% mit for 10s. Empowering with Helios or Asp.Helios extends the duration to 30s. Heals for 100p/200p upon expiration
SGE
Krasis is now AOE and applies to all party members, but has 10% increased healing effect instead of 20%
Breaking Eukrasian Diagnosis/Prognosis shields leave a 6s buff on that player, called Second Opinion. Pepsis can consume this buff, healing for the same potency it would have healed had the shield been consumed by Pepsis (450p ST, 350p AOE)
Kardia becomes an actual mechanicWhile under the effect of Soteria, Kardia instead applies one layer of Panhaima shielding (200p) per healing instance it provides (instead of being increased by 70%). Soteria's CD is reduced to 5s, but it has an MP cost of 600