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  1. #161
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Raikai View Post
    While I don't think XIV is in imminent trouble (like WoW was by the end of their BfA expansion), I really wonder how long it will last if it remains leaning on the same formula beyond Dawntrail.

    I'm reserving judgement for when the expansion is out, but I don't think I'll last another expansion with the same issues from Endwalker. I'll probably just buy for the story and then quit until it's 7.55 and resub again for a month to finish the storyline without interruptions.
    The finale of this expansion has been harder on the community as a whole because of DC travel opening up doors and unfortunately combining different communities into a hodge podge. I can tell you that people on Aether seemed pretty antagonistic to those from crystal, and exposure to people whose sole focus is end game grinding on savage and pvp can be a very harrowing experience to a lot of people that prefer to keep to a slower pace or just want to do things spur of the moment.

    End Game being pvp and savage almost exclusively is like going from a fun experience to the most stressful one you can find in gaming. And then winning one reward only to have another one show up the next patch and impulsively going after the new goal is what a lot of people end up doing regardless of their mental health. It's gotten to the point where I can't tell if the content attracts those in poor mental health, or peoples mental health just goes into the trash from doing it.
    (2)

  2. #162
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Colt47 View Post
    The finale of this expansion has been harder on the community as a whole because of DC travel opening up doors and unfortunately combining different communities into a hodge podge. I can tell you that people on Aether seemed pretty antagonistic to those from crystal, and exposure to people whose sole focus is end game grinding on savage and pvp can be a very harrowing experience to a lot of people that prefer to keep to a slower pace or just want to do things spur of the moment.

    End Game being pvp and savage almost exclusively is like going from a fun experience to the most stressful one you can find in gaming. And then winning one reward only to have another one show up the next patch and impulsively going after the new goal is what a lot of people end up doing regardless of their mental health. It's gotten to the point where I can't tell if the content attracts those in poor mental health, or peoples mental health just goes into the trash from doing it.
    Except thats a massive exaggeration of people who play endgame content, just like it's a massive exaggeration that all people who RP are horny 24/7. Because XIV does def attract people with poor mental health, but it's not because they have a hobby that involves the end game made for them. But thats a conversation this community doesn't want to have. Stop the cap.

    Also what I'll never understand is that any attempt at asking for more replayablility is met with people acting as if their casualness is being directly threatend by it. Like no one is asking for casual content to be removed so we can have content thats fun to replay/more indepth content and job designs. Unless people feel as if CBU3 and Yoshida can't do one without messing up the other, but if they're as capable as they're made out to be a request like that shouldn't be an issue, especially given it was done for several expansions until now.

    Because in the end, we're just expecting what they've done before, what they are capable of. But apparenty a billion dollar company is incapable of that.
    (2)

  3. #163
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,286
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by 4clubbedace View Post
    itll have to get DIRE for us to get to BFA, shadowlands wasnt fantastic either. At least dragonflights ok? from what my friends say
    Oh, defnitely... Far from me to put them in the same aggravation of disaster, but it's funny - while WoW imploded back then for doing too much: 2137678162 currencies, layers and layers of borrowed power, absurd RNG, obligation to log every day to be competitive.

    XIV remains at the extreme opposite of that spectrum: novel systems/structures are very rare to come by and when they do, they are cemented - the recurring design overall (job design specially) gives a feel of stasis, compared to the chaos that WoW (used to? idk nowadays) brought. My question is how long this 'rest on safe formula' can last until it sours really badly. I really didn't want to see XIV get to the bottom of the barrel to some damage control movement restore it.

    Now, that's my western point of view. I'm very aware that the JP playerbase have different ideas, and Idk if I'm alienated to that or not, but from the scarce bits I see around, it gives the impression that they are content with the structure of the game right now.
    (1)

  4. #164
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Raikai View Post
    Oh, defnitely... Far from me to put them in the same aggravation of disaster, but it's funny - while WoW imploded back then for doing too much: 2137678162 currencies, layers and layers of borrowed power, absurd RNG, obligation to log every day to be competitive.

    XIV remains at the extreme opposite of that spectrum: novel systems/structures are very rare to come by and when they do, they are cemented - the recurring design overall (job design specially) gives a feel of stasis, compared to the chaos that WoW (used to? idk nowadays) brought. My question is how long this 'rest on safe formula' can last until it sours really badly. I really didn't want to see XIV get to the bottom of the barrel to some damage control movement restore it.

    Now, that's my western point of view. I'm very aware that the JP playerbase have different ideas, and Idk if I'm alienated to that or not, but from the scarce bits I see around, it gives the impression that they are content with the structure of the game right now.
    The JP and CN playerbases want change as well and are very tired of the lack of developer interaction with the game. The CN Director thinks how Yoshida handles the game isn;t great ironically. They just do it on their social media platforms.
    (2)
    Last edited by strawberrycake; 03-07-2024 at 11:25 AM.

  5. #165
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,625
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    (3)

  6. 03-07-2024 11:39 AM

  7. #166
    Player
    4clubbedace's Avatar
    Join Date
    Jun 2022
    Posts
    384
    Character
    Viorel Amala
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by strawberrycake View Post
    Except thats a massive exaggeration of people who play endgame content, just like it's a massive exaggeration that all people who RP are horny 24/7. Because XIV does def attract people with poor mental health, but it's not because they have a hobby that involves the end game made for them. But thats a conversation this community doesn't want to have. Stop the cap.

    Also what I'll never understand is that any attempt at asking for more replayablility is met with people acting as if their casualness is being directly threatend by it. Like no one is asking for casual content to be removed so we can have content thats fun to replay/more indepth content and job designs. Unless people feel as if CBU3 and Yoshida can't do one without messing up the other, but if they're as capable as they're made out to be a request like that shouldn't be an issue, especially given it was done for several expansions until now.

    Because in the end, we're just expecting what they've done before, what they are capable of. But apparenty a billion dollar company is incapable of that.
    well then where are the people that wanna do criterion/savage with me then? the fights seem fun and i want the title but with low/bad rewards any drive to do so is gone. and if you messe dup and didnt do it month one theres little to no one recruiting.

    The hell even counts as "casual" content anyways? so many people want a exploration zone again, but back during shb all i heard from ppl , here, discord, twitter, was how much they hated it.
    same thing happened with deep dungeon.
    (1)

  8. #167
    Player
    Astrus's Avatar
    Join Date
    Oct 2013
    Posts
    409
    Character
    Karma Dunkelsonn
    World
    Shiva
    Main Class
    Warrior Lv 91
    Quote Originally Posted by 4clubbedace View Post
    [...]
    so many people want a exploration zone again, but back during shb all i heard from ppl , here, discord, twitter, was how much they hated it.
    same thing happened with deep dungeon.
    It's almost like different people have different tastes and different implementations of the same concept get different receptions. Wild.

    My social circle hated Eureka but loved Bozja and is looking forward to see how they implement the exploration zone this time.
    They loved PotD and HoH (before burning out on those anyway) while the EW DD just wasn't "it". They're stil going to be excited for a new Deep Dungeon, unless the next one too turned out to be a dud and tempered future expectations.
    (1)

  9. #168
    Player
    4clubbedace's Avatar
    Join Date
    Jun 2022
    Posts
    384
    Character
    Viorel Amala
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Astrus View Post
    It's almost like different people have different tastes and different implementations of the same concept get different receptions. Wild.

    My social circle hated Eureka but loved Bozja and is looking forward to see how they implement the exploration zone this time.
    They loved PotD and HoH (before burning out on those anyway) while the EW DD just wasn't "it". They're stil going to be excited for a new Deep Dungeon, unless the next one too turned out to be a dud and tempered future expectations.
    well yeah, because people complain more than they praise. so the only "voice" of the crowd is always negative, even if the speakers are different. to Devs we are just a crowd .

    orthos is kinda boring but its, like, a new dd, i guess.
    All dd's have been the same since potd to me, and i dont even have any ideas how they could even make them different, tbh
    (2)

  10. #169
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by 4clubbedace View Post
    well then where are the people that wanna do criterion/savage with me then? the fights seem fun and i want the title but with low/bad rewards any drive to do so is gone. and if you messe dup and didnt do it month one theres little to no one recruiting.

    The hell even counts as "casual" content anyways? so many people want a exploration zone again, but back during shb all i heard from ppl , here, discord, twitter, was how much they hated it.
    same thing happened with deep dungeon.
    I haaaaate that the new Deep Dungeon got ignored like it did, I love it so much, and I dig the criterion dungeons but I don't blame people for not wanting to do given how they structured the rewards after they finally added them. It's why I hope they bring back the armor and weapon contests in DT and add the winners to the dungeons.
    (0)

  11. #170
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Astrus View Post
    It's almost like different people have different tastes and different implementations of the same concept get different receptions. Wild.

    My social circle hated Eureka but loved Bozja and is looking forward to see how they implement the exploration zone this time.
    They loved PotD and HoH (before burning out on those anyway) while the EW DD just wasn't "it". They're stil going to be excited for a new Deep Dungeon, unless the next one too turned out to be a dud and tempered future expectations.
    The issue with Eureka according to anyone I played with back then was pagos, and honestly yeah, it was waaaaaaaaay too grindy. But Anemos, Pyros and Hydatos was fine imo. But, we also need to talk about how people back then outright refused to do the relics based a lot of very petty and childish reasons, I remember people trying to claim NMs as theirs for them and their friends, people being mad they had to share instances with others, people mad because they had to group, in an MMO, it goes on. And while Bozja wasn't much different it was just faster.

    I think Zadnor was a sweet spot, but them implementing the ability to just to CT instead killed any fun Zadnor could have been, at least in NA. As far ass the deep dungeons, I find them all fun, I feel like the *boring* aspect and the hate it gets is from the more fun rewards requiring people to actually do the deep part of the dungeon.
    (2)
    Last edited by strawberrycake; 03-08-2024 at 01:34 AM.

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