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  1. #61
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
    Posts
    6,394
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Because a lot of those players got caught up in the moment of "blizzard devs bad, boycott", and that just didn't last. They weren't looking for new games, they were looking for wow but not blizzard.





    Turning XIV into wow to keep the wow players would have likely alienated people who play XIV because they enjoy it and don't want to play wow.
    And nobody was asking for anyone to turn 14 into WOW, that doesn’t mean that they couldn’t have tried to retain those players rather than declare them a lost cause before they even joined

    If they joined, 14 tried to retain them and still failed then

    1) the rest of us would have more content

    2) at least they could say they tried so to speak

    They really don’t have a leg to stand on when they didnt even try
    (7)

  2. #62
    Player
    Kes13a's Avatar
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    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    And nobody was asking for anyone to turn 14 into WOW, that doesn’t mean that they couldn’t have tried to retain those players rather than declare them a lost cause before they even joined

    If they joined, 14 tried to retain them and still failed then

    1) the rest of us would have more content

    2) at least they could say they tried so to speak

    They really don’t have a leg to stand on when they didnt even try
    this is just false.

    Endwalker was already basically in the can and you would have wanted them to rewrite and re develop everything on the off chance that the WoW immigrants were ACTUALLY interested and might stick around? pushing back release already ticked the regular people off, and you would have wanted them to push it back further, to try and impress people who had bagged on the game for years already because it wasnt WoW?

    not sure what universe you live in, but in this one, successful companies dont trashbin an expansion based on a surprise influx, what ifs and wishful thinking. there are not any reasonable ways to retain those players that would not have annoyed long term players or caused an exodus here.
    (7)

  3. #63
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,471
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    Given the way the game currently works right now using stb/shb and ew as a point of reference. A
    I am just here to point out the abbreviation of Stormblood is SB, not StB.
    Games great, have a good day.
    (8)

    http://king.canadane.com

  4. #64
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    6,394
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    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kes13a View Post
    this is just false.

    Endwalker was already basically in the can and you would have wanted them to rewrite and re develop everything on the off chance that the WoW immigrants were ACTUALLY interested and might stick around? pushing back release already ticked the regular people off, and you would have wanted them to push it back further, to try and impress people who had bagged on the game for years already because it wasnt WoW?

    not sure what universe you live in, but in this one, successful companies dont trashbin an expansion based on a surprise influx, what ifs and wishful thinking. there are not any reasonable ways to retain those players that would not have annoyed long term players or caused an exodus here.
    Why do y’all think so black and white

    All I said is they could have tried to add some things rather than the same tired cadence of content that has been unbelievably slow since ShB and you immediately assume I’m saying “rewrite the entire expansion and make it so normal 14 players hate it”

    Was an extra extreme trial and maybe a second deep dungeon as emergency additions to 6.1 too much to ask for

    Sure 14 plans far in advance but if a competitor dumps an extra 40% of your current playerbase into your lap and you don’t try to do “something” because you have a design schedule then something has gone terribly wrong
    (14)

  5. #65
    Player
    Gordita's Avatar
    Join Date
    Feb 2024
    Posts
    193
    Character
    Kinda Chad-ngl
    World
    Halicarnassus
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Canadane View Post
    I am just here to point out the abbreviation of Stormblood is SB, not StB.
    Games great, have a good day.
    I love this comment so much as a long time player, these new ppl all running around calling it STB is grating to my eyes, since it was decided long before shb launch that sb would remain sb , and shb would be shb.
    (4)

  6. 03-03-2024 01:11 PM

  7. #66
    Player
    Rithy255's Avatar
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    May 2022
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    1,847
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    is it in trouble currently? No.
    Will it be in trouble in the future if it carries on as it is? Maybe?

    I think the main issues with the game are pretty simple and have been discussed but ill list my 3.
    1. Theirs not a lot of fun content once you finished endgame and done raids (which raids don't even have scaling content you either do really easy or content that's pretty hard), a lot of the content is too spread out for the core playerbase we all have to wait a long time to get new raids, dungeons, general content, I think this issue is also more of a issue because of point 2
    2. The Job Gameplay is very boring and samey, once you played one job in a category you've pretty much played all of them, tanks and healers are a prime example of this, If jobs felt different then getting clears or leveling, or doing dailys would feel more fun to do, but currently theirs very little differences which makes me question why we're getting more jobs.
    3. Synching down feels awful, most content 70 and under I can't stand personally, the lower the worse it gets, this makes half of the old content just really unfun and a lot of the times you will end up having to do old content over and over if you want to level a job or just if you get unlucky.

    The three things I listed generally doesn't effect everyone and I do actually like the game otherwise i wouldn't comment about things i want to see better, I don't think we will have a sharp decline but endwalker launch is most likely the "peak" of ff14 player numbers, personally I hope the game becomes more fun I've certainly been drained from playing tank a role I used to love in SHB.
    (4)

  8. #67
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Supersnow845 View Post
    Why do y’all think so black and white

    All I said is they could have tried to add some things rather than the same tired cadence of content that has been unbelievably slow since ShB and you immediately assume I’m saying “rewrite the entire expansion and make it so normal 14 players hate it”

    Was an extra extreme trial and maybe a second deep dungeon as emergency additions to 6.1 too much to ask for

    Sure 14 plans far in advance but if a competitor dumps an extra 40% of your current playerbase into your lap and you don’t try to do “something” because you have a design schedule then something has gone terribly wrong
    You come to realize most of the people in XIV and the extended FF fandom lack the ability to see nuance and lack critical thinking as a whole. To see the grey/gray reality of things would require them to see the natural flaws of XIV and understand why other MMO are equally as successful as XIV and to then come to the conclusion that Yoshida didn't want XIV to be The top MMO, and that he was fine with second or third place.

    Also they have very little to no comprehension about how games work, or they like to play dumb. If Yoshida and Se were smart they would have catered to having more midcore replayable content that scales up for players, Yoshida was also say this in tandem with the whole you don't have to play all the time nonsense, which is, not all content is for you, something a lot of XIV players need to hear as well.

    And for the slow and low amount of content, yeah I don't know why this is the only game on the market with such aggressive fomo and such a short turnover for current content.

    All and All, history like with so man other MMOs, repeats itself, and no ones gonna notice all the things that are truly going wrong until the game is literally on fire and imploding, and then they'll all be scuttling to try and fix it.

    And for all of you who still sadly lack reading comprehension, the former statement is not me implying that the game is gonna go boom in the near future.
    (7)
    Last edited by strawberrycake; 03-03-2024 at 01:31 PM.

  9. #68
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Supersnow845 View Post
    And nobody was asking for anyone to turn 14 into WOW, that doesn’t mean that they couldn’t have tried to retain those players rather than declare them a lost cause before they even joined

    If they joined, 14 tried to retain them and still failed then

    1) the rest of us would have more content

    2) at least they could say they tried so to speak

    They really don’t have a leg to stand on when they didnt even try

    What could they have done differently?


    Development cycles are planned years in advance. What changes could they have made that would have kept wow players? What did the devs need to rush to do immediately to keep them here before the anger at blizzard wore off?

    I don't think most wow players who left because of the exodus stayed any meaningful amount of time. They moved back after the shadowbringers launch. At that point, the ship had sailed.
    (6)

  10. #69
    Player
    samuel101's Avatar
    Join Date
    Mar 2024
    Location
    Gridania
    Posts
    4
    Character
    Spencer Samuel
    World
    Seraph
    Main Class
    Culinarian Lv 90
    I don't think that the game is going to end as Dawntrail s supposed to be the start of a new storyline. That being said I am worried about the coding myself because of the nature of what they did to get a functional game up and running after the disaster that was 1.0. Honestly what they did was incredible, but it did leave them on a weaker foundation than you would want for a MMO. With this game being as profitable as it is I expect that the dev team has probably already addressed at least some of those issues as they really don't want another launch like the launch of Endwalker
    (1)

  11. #70
    Player
    GoatOfWar's Avatar
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    Jul 2022
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    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Because a lot of those players got caught up in the moment of "blizzard devs bad, boycott", and that just didn't last. They weren't looking for new games, they were looking for wow but not blizzard.





    Turning XIV into wow to keep the wow players would have likely alienated people who play XIV because they enjoy it and don't want to play wow.
    Who is realistically asking FF to turn into WoW though? All people wanted was a more enjoyable endgame. Nobody is asking for Torghast, visions or AP grinds.
    There's things WoW does better and there's things FF does better. This whole WOW BAD hive mentality any time someone mentions something WoW does better that FF could borrow from, is just beyond weird.

    Catering to turbo casuals and hardcore players alone just leaves everyone in the middle out.
    (9)
    Last edited by GoatOfWar; 03-03-2024 at 05:38 PM.

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