I don't follow. I've never had any trouble getting into any unreal fight well into the patch its released in. I normally don't even attempt them until around the halfway mark, and Thordan has been no different this patch. I'm not saying you're wrong, only that my experience has been much different.
As for savage, you make it sound like there is no rhyme or reason for this decision making process. I'm completely the opposite, and my lack of understanding comes from why they even allow players access to BiS who don't run savage. I know Yoshi has explicitly stated that he creates a skill path and time path towards achieving BiS, but it is something I don't agree with at all. Especially considering that BiS isn't required by any duties, along with the allowance of such a high ilv eliminating the presence of mechanics inside of normal duties. BiS should be something that gives a little bit of leeway for duties with a silenced echo. Like that is literally all it should do. But perhaps that's just me.