Page 15 of 17 FirstFirst ... 5 13 14 15 16 17 LastLast
Results 141 to 150 of 194

Hybrid View

  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Colt47 View Post
    The issue has to do with how they look at data. They don't even register problems like how the time limited unreal content is dead and impossible to learn / do if someone doesn't do it in the first two weeks of release. Someone trying to do it now will be sitting forever in PF without a hope in the world of doing it. That and gear level itself has been isolated way too much to savage. I'm convinced the devs are literally scared to death of giving anyone access or progress to max iLvL patch gear through anything less than a savage because they think it will kill the content. If anything it would cut down the people doing savage to the ones that honestly want to do it. I'd rather do mid tier content and avoid the stress myself but they offer no alternatives.
    I don't follow. I've never had any trouble getting into any unreal fight well into the patch its released in. I normally don't even attempt them until around the halfway mark, and Thordan has been no different this patch. I'm not saying you're wrong, only that my experience has been much different.

    As for savage, you make it sound like there is no rhyme or reason for this decision making process. I'm completely the opposite, and my lack of understanding comes from why they even allow players access to BiS who don't run savage. I know Yoshi has explicitly stated that he creates a skill path and time path towards achieving BiS, but it is something I don't agree with at all. Especially considering that BiS isn't required by any duties, along with the allowance of such a high ilv eliminating the presence of mechanics inside of normal duties. BiS should be something that gives a little bit of leeway for duties with a silenced echo. Like that is literally all it should do. But perhaps that's just me.
    (1)

  2. #2
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Gemina View Post
    I don't follow. I've never had any trouble getting into any unreal fight well into the patch its released in. I normally don't even attempt them until around the halfway mark, and Thordan has been no different this patch. I'm not saying you're wrong, only that my experience has been much different.

    As for savage, you make it sound like there is no rhyme or reason for this decision making process. I'm completely the opposite, and my lack of understanding comes from why they even allow players access to BiS who don't run savage. I know Yoshi has explicitly stated that he creates a skill path and time path towards achieving BiS, but it is something I don't agree with at all. Especially considering that BiS isn't required by any duties, along with the allowance of such a high ilv eliminating the presence of mechanics inside of normal duties. BiS should be something that gives a little bit of leeway for duties with a silenced echo. Like that is literally all it should do. But perhaps that's just me.
    Of course it isn't required for duties and that isn't the point of it. The point of it is to get a feeling of being superior or better from completing a supposedly harder piece of content, even though the majority of the "skill" is directly linked to doing a very specific dance. People think the world is ruled by logic on mass scale but it is really emotion and feeling that runs rampant, and despite the logic that there is no need for it, once someone engages in it on that treadmill, regardless of how it gets built, it is very hard to ever get off of it. The only way to kill the entire thing is to literally allow everyone to get to max iLvL in some way or form and break the illusion. But then it would supposedly hurt the game to do that because if someone is on a treadmill they are going to keep going... well that is what most companies think, anyway.
    (1)

  3. #3
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    So we live in 2024, and what I hate the most of people within the XIV community is that they simultaneously praise CBU3 and SE for everything that they do, while also acting as if sorting through a forum they created for information is the hardest thing to do, or gauging the player base for information about what they're currently doing/playing,what they'd like to see is the hardest thing to do. You can't act like they're a better set of devs if they can't figure those basic things out, like any other dev.

    XIV isn't dying, thats a massive leap in logic and I feel that leap came from the fact that anytime a person has simply expressed distaste of the current set of content, it's met with people leaping to the idea that said person thought the game was dying because of it. And yes there have been a few of those people, but they are not the majority. But, BUT, the massive lack of direct attention from CBU3 is what exacerbates the already apparent issues with the game. Factoring in Yoshida wanted all of this to be this way for people to play FF16 (he said so in an interview) as the massively idiotic choice it was given not everyone owns a PS5 or even wants to play it, means he actively screwed over a large chunk of his own playerbase for the sake of another game.

    This is what I mean by I think management for this game and other products isn't the greatest and needs to be looked at from a new perspective within in the playerbase. These are the type of choices he should come to the community at large with, not making them for us. Imagine if players didn't have so much faith in him, it could have costed him a large amount of people playing.

    We need to stop making excuses for this type of behavior and thinking and lack of consideration of us.
    (5)
    Last edited by strawberrycake; 03-07-2024 at 03:37 AM.

  4. #4
    Player
    caffe_macchiato's Avatar
    Join Date
    Aug 2021
    Posts
    700
    Character
    Macchi Ato
    World
    Balmung
    Main Class
    White Mage Lv 93
    It's commonly said that FFXIV is "pog", but did you guys know that POG actually stands for "Play Other Games"? That's right, and FFXIV lets you play other games because having no content is respecting your time! For just $13 a month, I can pay another $15 a month to play a different MMO. Now that's poggers!

    (5)
    Any post associated with this account is satire and intended purely for entertainment value. At no point has anyone associated with this account ever condoned, encouraged, committed or abated actions that violate the FINAL FANTASY XIV User Agreement.

  5. #5
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    FFXIV is the most casual friendly sub MMO out there for the most part. Albeit, with the DC travel that might change a bit due to Aether and other savage raider servers sort of setting the tone now. Generally, the problem areas FFXIV has are sort of the same as with other MMOs. Extremely strict content that requires a lot of precision to complete generally is bad for long form experiences because of building frustration: Either someone gets frustrated by lack of progress in PF, or in statics the habits and social quirks jade on people as they grind out fights and people shuffle between different statics. And then most other types of content at end game end up to be grinds that never end or take forever.

    I'd say the community of FFXIV generally starts having social health issues after the first year of an expansion and generally from those who have been through one too many grinds.
    (0)

  6. #6
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,285
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    While I don't think XIV is in imminent trouble (like WoW was by the end of their BfA expansion), I really wonder how long it will last if it remains leaning on the same formula beyond Dawntrail.

    I'm reserving judgement for when the expansion is out, but I don't think I'll last another expansion with the same issues from Endwalker. I'll probably just buy for the story and then quit until it's 7.55 and resub again for a month to finish the storyline without interruptions.
    (1)

  7. #7
    Player
    4clubbedace's Avatar
    Join Date
    Jun 2022
    Posts
    384
    Character
    Viorel Amala
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Raikai View Post
    While I don't think XIV is in imminent trouble (like WoW was by the end of their BfA expansion), I really wonder how long it will last if it remains leaning on the same formula beyond Dawntrail.

    I'm reserving judgement for when the expansion is out, but I don't think I'll last another expansion with the same issues from Endwalker. I'll probably just buy for the story and then quit until it's 7.55 and resub again for a month to finish the storyline without interruptions.
    itll have to get DIRE for us to get to BFA, shadowlands wasnt fantastic either. At least dragonflights ok? from what my friends say
    (0)

  8. #8
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,285
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by 4clubbedace View Post
    itll have to get DIRE for us to get to BFA, shadowlands wasnt fantastic either. At least dragonflights ok? from what my friends say
    Oh, defnitely... Far from me to put them in the same aggravation of disaster, but it's funny - while WoW imploded back then for doing too much: 2137678162 currencies, layers and layers of borrowed power, absurd RNG, obligation to log every day to be competitive.

    XIV remains at the extreme opposite of that spectrum: novel systems/structures are very rare to come by and when they do, they are cemented - the recurring design overall (job design specially) gives a feel of stasis, compared to the chaos that WoW (used to? idk nowadays) brought. My question is how long this 'rest on safe formula' can last until it sours really badly. I really didn't want to see XIV get to the bottom of the barrel to some damage control movement restore it.

    Now, that's my western point of view. I'm very aware that the JP playerbase have different ideas, and Idk if I'm alienated to that or not, but from the scarce bits I see around, it gives the impression that they are content with the structure of the game right now.
    (1)

  9. #9
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Raikai View Post
    Oh, defnitely... Far from me to put them in the same aggravation of disaster, but it's funny - while WoW imploded back then for doing too much: 2137678162 currencies, layers and layers of borrowed power, absurd RNG, obligation to log every day to be competitive.

    XIV remains at the extreme opposite of that spectrum: novel systems/structures are very rare to come by and when they do, they are cemented - the recurring design overall (job design specially) gives a feel of stasis, compared to the chaos that WoW (used to? idk nowadays) brought. My question is how long this 'rest on safe formula' can last until it sours really badly. I really didn't want to see XIV get to the bottom of the barrel to some damage control movement restore it.

    Now, that's my western point of view. I'm very aware that the JP playerbase have different ideas, and Idk if I'm alienated to that or not, but from the scarce bits I see around, it gives the impression that they are content with the structure of the game right now.
    The JP and CN playerbases want change as well and are very tired of the lack of developer interaction with the game. The CN Director thinks how Yoshida handles the game isn;t great ironically. They just do it on their social media platforms.
    (2)
    Last edited by strawberrycake; 03-07-2024 at 11:25 AM.

  10. #10
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Raikai View Post
    While I don't think XIV is in imminent trouble (like WoW was by the end of their BfA expansion), I really wonder how long it will last if it remains leaning on the same formula beyond Dawntrail.

    I'm reserving judgement for when the expansion is out, but I don't think I'll last another expansion with the same issues from Endwalker. I'll probably just buy for the story and then quit until it's 7.55 and resub again for a month to finish the storyline without interruptions.
    The finale of this expansion has been harder on the community as a whole because of DC travel opening up doors and unfortunately combining different communities into a hodge podge. I can tell you that people on Aether seemed pretty antagonistic to those from crystal, and exposure to people whose sole focus is end game grinding on savage and pvp can be a very harrowing experience to a lot of people that prefer to keep to a slower pace or just want to do things spur of the moment.

    End Game being pvp and savage almost exclusively is like going from a fun experience to the most stressful one you can find in gaming. And then winning one reward only to have another one show up the next patch and impulsively going after the new goal is what a lot of people end up doing regardless of their mental health. It's gotten to the point where I can't tell if the content attracts those in poor mental health, or peoples mental health just goes into the trash from doing it.
    (2)

Page 15 of 17 FirstFirst ... 5 13 14 15 16 17 LastLast