Quote Originally Posted by Denmo View Post
But there's too many variables to make this work feasibly in the constraints of a levequest, really.

Any type of group crafting/gathering event would have to be built up from the ground.

But please let it be more interesting than Hamlet is...

Hell I think Hamlet could be used to introduce a more interesting gatherer/crafter dynamic. Keep them out of harms way for starts, let the gatherers get actual materials that go into a "Pool" that the crafters can them use to give your party members uber buffs.

Let's say if a Botanist brings down a HQ Rosewood log, and a miner brings down a Electrum nugget, those two items can be used for a few things.

1. Electrum Gathering tools: Increases the HQ rate of all DoL gathering attempts
2. Electrum Crafting tools: Massive boost to initial quality of crafts
3. Electrum Weapons: Gives meele occasional stun on hit and large DPS boost
4. Electrum Gear: Large boost to defensive stats and gradual HP regen
5. Electrum outfitting: Militia gains abillity to occasionly stun when attacked and slight HP regen

Give us a few things like that and make your gathering/crafting stats actually usefull for the hamlet and you bet your arse that I'd be more interested in it.