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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,134
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Vyrerus View Post
    And these were just the immediate examples that came to mind. There are more. The callbacks to the WoLs from 1.0 during ARR. The sidequests with The Wandering Draumaturge. The fact that the WoL has no way to know where to go for quests without us taking them there (this one also meshes rather poorly with the WoL having a poor memory with regards to who's who and all that, but knows exactly where to go, pretty much all of the time). Which leads to the tongue in cheek, often played off of, "Man, you sure do always seem to know exactly when to show up." or "Man, how did you know exactly where to look?" Basically, we give the WoL knowledge they don't otherwise have, all of the time.
    The player directing the character to go places is not remotely a sign that that character doesn't know where to go; it's the most basic mechanic of any story-based videogame ever. If you don't have control of the character acting out the things that the character needs to do, you're not playing a game, you're watching a movie.

    You're also making a lot of assumptions about the WoL's memory and such. There are dialogue prompts that allow you to have the character not remember who others are (as a subtle way for the player themself to be reminded) but they always or very often come paired with the other dialogue choice being a warm welcome to someone the character recognises and calls by name.

    And even if the poor memory for faces and names is the canon version, that doesn't necessarily stop them from having a good memory for places, or if it really needs an explanation then you can put it on the Echo giving them a constant vague sense of premonition about where to go and what to pick up.
    (7)

  2. #2
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,600
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Iscah View Post
    where to go.
    I'd chock it up to that if the game itself didn't call attention to it. Since the game has done that, the game wants you to think about that answer.

    It's true you get a warm response and a cold response, but sometimes you get several responses, and it's never two warm. It's always two unsure or cold responses.

    It's canon that the WoL cannot control the Echo, so their Echo doesn't do that for them. It could but it doesn't. It doesn't, because they'd go near unconscious every quest. It also doesn't because there are quests where we have to follow seeking things like when Krile gets Matoya's Crystal Eye to find Thancred.
    (2)

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    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore