Quote Originally Posted by Amineri View Post
I would also like to see more gameplay options for crafters (and gatherers, for that matter).

I truly am still impressed with the crafting system that SE developed for FF XIV. It is a decent mix of randomness (too little randomness reduces the tension, rather like crushing a star marmot with your rank 50 <insert class here>), and intelligent choices. As the crafting ranks increase, it becomes somewhat less about which action you choose, and more about which crafting abilities you equip, and when you use them, along with intelligent usage of waits (in my opinion).

However, crafting (and gathering) is still a one-trick pony, and a solitary one at that. There is not much mechanism to get crafters to get out and see interesting new things in the world, and no mechanism to actually encourage cooperative game-play. The same is also true for gatherers, once you get outside of the few areas where gathering points spawn.

My hope is that crafters (and gatherers) will see some additional content beyond simply more recipes added, and will instead enjoy more options in how to play the class.
Why would anyone pay a subscription fee to do this?