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  1. #101
    Player
    Issachar's Avatar
    Join Date
    Mar 2011
    Posts
    526
    Character
    Astraea Starsong
    World
    Alpha
    Main Class
    Gladiator Lv 100
    Left, right, it doesn't matter. If you want a leftie, play Zelda. It's a virtually useless suggestion as a whole, because not only is is extremely minor in detail, the work needed to make it happen is far from small.
    (0)

  2. #102
    Player
    Zehira's Avatar
    Join Date
    Jun 2011
    Posts
    1,392
    Character
    Zehira Korrigan
    World
    Behemoth
    Main Class
    Conjurer Lv 80
    My both hands are skilled for different reasons since I speak sign language. lol o.o

    My left hand is mostly good for writing while my right hand is good for many different things. Weird, isn't it? hehe

    Still, I don't care.
    (1)

  3. #103
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by ShinigamiKayla View Post
    we complain because everything in this world is made for right handed people -.-...
    It's a simple fact that more people are right handed than left. That doesn't make one group of people better or worse than another, you just can't change that fact.

    Therefore, it's not worth complaining about, because in the end, it doesn't matter which hand you use, or which hand your character uses. It's a fair bit work for something that's purely cosmetic.

    Intrestingly, though in most cases I am right handed, on the keyboard my left hand is dominant- I tend to reach over to the right side of the keyboard with my left hand rather than keeping every finger where it "should" be all the time.

    Note: I'm not against the idea, I just don't consider it important enough to divert any development resources.

    It wouldn't matter to me if characters in the game were all left handed. I just don't see why the handiness of your character must mimic the handiness of your actual self. I honestly like my avatar to be as different from me as possible.
    (2)
    Last edited by Alhanelem; 01-17-2013 at 11:34 AM.

  4. #104
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    Quote Originally Posted by Rokien View Post
    I think it would be cool if you can just put the weapon on one hand or the other, they would just have to flip the battle animations.
    A nice idea, though I wonder how much extra data would be needed for additional animations. I suppose if it's limited to battle animations it'd be OK.

    I do prefer the idea of choosing left or right at character creation, though. Real people don't get to choose, so just having the option at all is a one-up on real life. By the way, Kain Highwind is a lefty

    Edit: If you deviate from your chosen laterality and put the weapon in the other hand (left in my case) you should get a small accuracy reduction... too complicated? Probably.
    (0)
    Last edited by Yrusama; 01-17-2013 at 11:42 AM.
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  5. #105
    Player
    KaiTBF's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    107
    Character
    Kai Khada
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by AshTS View Post
    Since most of the righties don't care and they think that an option would take up too much space or be a waste of resources, fine.

    Make everyone left handed in game then. Simple. Then all these hater right-handed folk can also know the glory of the Southpaw.
    I probably wouldn't notice. I didn't even know Link was a lefty until just now. Wonder if anyone's done a study on lefty's to see if, and if so why, they're so quick to identify and feel bothered by which hand someone uses. Maybe if they put a right handed child in an environment consisting entirely of lefty's for a few years it would produce a similar effect.

    Back to the topic though. Don't care either way. If the animation team has the time might as well toss it in.
    (0)

  6. #106
    Player
    AttacKat's Avatar
    Join Date
    Apr 2012
    Posts
    500
    Character
    Attackat Muaddib
    World
    Leviathan
    Main Class
    Marauder Lv 50
    I can do w/o left handed, but instead I can go for dual welding ...

    jc
    (0)

  7. #107
    Player
    Jacien's Avatar
    Join Date
    Mar 2011
    Location
    Lore Library
    Posts
    949
    Character
    Jacien Visenad
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Kowen View Post
    For almost everything they could probably just mirror the regular animations.
    Nah, it'd be easier to mirror the entire world.

    #NintendoLogic

    Quote Originally Posted by Issachar View Post
    Left, right, it doesn't matter. If you want a leftie, play Zelda.
    All new Links are now right handed. Even OoT Link in 3DS (Master Quest).
    (0)

  8. #108
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I do prefer the idea of choosing left or right at character creation
    As i mentioned earlier, if implemented I'd rather people not be forced to pick a handiness, and instead simply be able to put their weapon in either hand slot instead.
    (1)

  9. #109
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Jacien View Post
    Nah, it'd be easier to mirror the entire world.

    #NintendoLogic
    Actually it was. It's easy to think that simply mirroring the character would be a simple option, but when you start to interact with the world and other characters, you run into tons of distracting issues.

    Then again, TP didn't even need to be mirrored in the first place. The hand in which you used the Wii remote made no difference. But whatever~
    (0)

  10. #110
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    The hand in which you used the Wii remote made no difference. But whatever~
    It's true, but the whole idea was that you were supposed be mimicing the actions the on screen character would take. Something that wasn't really fully realized until MotionPlus came out. They mirrored the game so that the hand people typically had the wii remote (sword) in matched the hand that the character on screen held it in. It's not that it was necessary for control purposes, it just made it feel more natural for the majority.
    (0)

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