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  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Jocko View Post
    I believe that would require SE to make an entire set of new animations for, well, every character action. That's an incredibly huge undertaking. I seriously doubt this will ever happen
    Depends. You can effectively reflect/mirror animations with the right software. It would be tricky if we were talking about animations where the character moves left or right during the WS, but as most animations are stations with the few that involve some form of movement, I think it might be fine.

    Quote Originally Posted by Jynx View Post
    I'm not saying it's impossible, but I think it might be more trouble than you think it is.

    You can't just "Flip" a bunch of things gear itself also animates slightly in many instances as well spell-casting for one. But to be honest it's not like SE has really cared about clipping a whole lot as it is.
    Well, stuff like bows and great axes require two hands, so it would be less of a deal for them. Yes, technically for two handed weapons the "leading" hand is near the head of the weapon, but it's really more noticeable with single-handed weapons, We admitedly don't have enough of those now but may get more later.
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    Last edited by Duelle; 07-12-2012 at 04:18 PM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)