Quote Originally Posted by Mirage View Post
We don't really have any doorknobs to twist, though. And you wouldn't need to mirror all animations, anyway. Left handed people open doors with the same hand as right handed people. It's more dependent on where the doorknob is located, not which is your dominant hand.
That's the thing, you can't just have some animations mirrored and others not. That would result in a sudden flip of the character model when preforming specifically mirrored animations. They would either have to flip the whole model for left handed characters (which would make gear on them backwards), or rig new left handed animations.