Likely backend issues.
It's not the 'sanctuary' part that matters, but the 'city state' part. Tuliyollal is specifically a city state, and there's definitely significant backend differences with how city states function compared to sanctuaries.
Likely backend issues.
It's not the 'sanctuary' part that matters, but the 'city state' part. Tuliyollal is specifically a city state, and there's definitely significant backend differences with how city states function compared to sanctuaries.
+1 to this, making the player hub have a swimming area would be very nice! And while at it, we should be able to go underwater, I think it would make for cute Gposes!
₍ᐢ. .ᐢ₎
Swimming – in its current state, regardless of hypothetical alternate designs – doesn't really feel exciting enough to care about its presence or absence in a zone.
You want to be able to swim in Rhalgr's Reach because the quickest way to get from some locations to other locations is a straight line across the lake, but that doesn't make it any better than doing the same on dry land.
Even in places where you can swim just for the sake of it, I don't get much desire to do so.
I wonder if you can't swim because swimming requires the player to be able to get on a mount. I can't offhand think of any swimming allowed zones that don't also allow being mounted.
Could be a case of swimming being coded as a mount animation.
If that was the case, then I don't think you'd be able to use mounts while swimming.
Also, fashion accessories are apparently handled as mounts but you can use them in places where you can't use mounts.
My own guess at why swimming might not be used in cities is that maybe there's a size limit to how big a city zone you can be, and once it's full of city there might not be not much room left for swimming without quickly hitting invisible walls.
I had that same thought, then I remembered that one alliance raid ca SB that has a swimming (well, diving) intermission.
There was that glitch you could use very briefly when Island Spanktuary was new that let you load into town while still mounted. I doubt it's a code issue unless it's that the swimming = mounted thing is so incestuous that they have no way of adding a conditional that allows the one but not the other without making more server hamsters die of carbon monoxide poisoning.
I doubt that's the reason. Functionally Rhalgr's Reach isn't any different to any of the other zones with city features, whether the game text describes them as a city-state or not.
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