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  1. #1
    Player
    ElysiumDragon's Avatar
    Join Date
    Apr 2019
    Location
    Gridania
    Posts
    284
    Character
    Mimilla Milla
    World
    Spriggan
    Main Class
    Archer Lv 92
    Likely backend issues.

    It's not the 'sanctuary' part that matters, but the 'city state' part. Tuliyollal is specifically a city state, and there's definitely significant backend differences with how city states function compared to sanctuaries.
    (2)

  2. #2
    Player
    Pip_Chick's Avatar
    Join Date
    Jan 2022
    Location
    Yak T'el
    Posts
    1,132
    Character
    Pip Chick
    World
    Omega
    Main Class
    Scholar Lv 100
    +1 to this, making the player hub have a swimming area would be very nice! And while at it, we should be able to go underwater, I think it would make for cute Gposes!
    (3)
    ₍ᐢ. .ᐢ₎

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Swimming – in its current state, regardless of hypothetical alternate designs – doesn't really feel exciting enough to care about its presence or absence in a zone.

    You want to be able to swim in Rhalgr's Reach because the quickest way to get from some locations to other locations is a straight line across the lake, but that doesn't make it any better than doing the same on dry land.

    Even in places where you can swim just for the sake of it, I don't get much desire to do so.
    (3)

  4. #4
    Player
    Ryvick's Avatar
    Join Date
    Aug 2021
    Location
    Limsa Lominsa
    Posts
    63
    Character
    Ryvick Donhuntstead
    World
    Exodus
    Main Class
    Samurai Lv 100
    I wonder if you can't swim because swimming requires the player to be able to get on a mount. I can't offhand think of any swimming allowed zones that don't also allow being mounted.

    Could be a case of swimming being coded as a mount animation.
    (0)

  5. #5
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ryvick View Post
    I wonder if you can't swim because swimming requires the player to be able to get on a mount. I can't offhand think of any swimming allowed zones that don't also allow being mounted.

    Could be a case of swimming being coded as a mount animation.
    If that was the case, then I don't think you'd be able to use mounts while swimming.

    Also, fashion accessories are apparently handled as mounts but you can use them in places where you can't use mounts.


    My own guess at why swimming might not be used in cities is that maybe there's a size limit to how big a city zone you can be, and once it's full of city there might not be not much room left for swimming without quickly hitting invisible walls.
    (2)

  6. #6
    Player
    Astrus's Avatar
    Join Date
    Oct 2013
    Posts
    409
    Character
    Karma Dunkelsonn
    World
    Shiva
    Main Class
    Warrior Lv 91
    Quote Originally Posted by Ryvick View Post
    I wonder if you can't swim because swimming requires the player to be able to get on a mount. I can't offhand think of any swimming allowed zones that don't also allow being mounted.

    Could be a case of swimming being coded as a mount animation.
    I had that same thought, then I remembered that one alliance raid ca SB that has a swimming (well, diving) intermission.
    (1)

  7. #7
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    There was that glitch you could use very briefly when Island Spanktuary was new that let you load into town while still mounted. I doubt it's a code issue unless it's that the swimming = mounted thing is so incestuous that they have no way of adding a conditional that allows the one but not the other without making more server hamsters die of carbon monoxide poisoning.
    (0)

  8. #8
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ElysiumDragon View Post
    Likely backend issues.

    It's not the 'sanctuary' part that matters, but the 'city state' part. Tuliyollal is specifically a city state, and there's definitely significant backend differences with how city states function compared to sanctuaries.
    I doubt that's the reason. Functionally Rhalgr's Reach isn't any different to any of the other zones with city features, whether the game text describes them as a city-state or not.
    (6)

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