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  1. #21
    Player
    Onisake's Avatar
    Join Date
    Mar 2011
    Posts
    372
    Character
    Naomi Onisake
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by BadOmen View Post
    In otherwords you dont want new content/situations, you want get stuck with old stuff?

    Watch what you writtin... if they add a new ability to a class/job of course (at least me) expect them to do a unique animation for it....

    As side note,for your information, there is already actions you can perform freely, such like "Flare", , "Blizzara" or even "Elusive Jump".

    Btw in what do you want developers to spent their time then? creatin fancy items for collector editor owners as you requesting on your other post "Question on 2.0"?.
    Elusive jump serves a combat function. it also doesn't require more than one button press.

    Flare, blizzara are spells. to my knowledge you must target something (an attackable NPC) to cast them.

    Aura pulse can be done 'freely' as long as you have TP. as it does not require a target. it is a PBAoE. if this could hit switches this would serve the purpose you are implying. IE: the AoE can hit a switch/wall/NPC

    New abilities are different than what you are asking for. you're asking for the ability to tie specific actions to jump. these can serve combat or non combat functions.

    Yes, I feel that fancy items for CE and pre-order items are worthwhile. they server a business purpose and draw new players in. someone on the edge of deciding to play may decide to preorder if it comes with a cool item. This helps make SE money. gives players cool stuff. worthwhile.

    someone who knows they are going to play will spend more money on CE if there is a fancy item. Makes SE more money. Gives players cool stuff. this is worthwhile. There is also no other thread talking about this subject. It's also a secondary question to what my real question was. but that's off topic.

    adding this to the jump function doesn't really improve anything. there is a specific thread talking about functionality of jump. you should be posting there IMO. by posting here you open your opinion to our opinions. the general opinion is this is a bad idea.

    So sorry. get over it. it's a bad idea to combine jump to already existing actions or new actions. vast improvements to latency will be needed, as we already have some issues with latency and executing combos from specific areas.

    any new actions that involve a jump, especially applicable to combat situations, should not be tied to some weird jump combo you have to execute through several button presses. you should just be able to press the button and your character should just jump on their own.

    I also feel 'jump' actions should really be DRG exclusive. that's their thing. I don't need a flying kick on MNK. I'd rather have a new 'punch mob in the face' ability or some improvements to spinning heal.
    (0)

  2. #22
    Player
    BadOmen's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    248
    Character
    Beberry Berry
    World
    Midgardsormr
    Main Class
    Gladiator Lv 77
    Quote Originally Posted by Zantetsuken View Post
    Yes, I read the OP..

    I was wondering (outloud) if a synched countdown could bypass the lag coming from the server.. but as the Jump action is instant rather than persistent (like sitting) it does nothing for the client-side lag. So a 'duck-under-Odin's-blade' type maneuver just wouldn't work with jump.

    Also, as I said earlier, your proposal just adds extra layers of complexity to what should be a straight-forward move. Why should we have to push the jump button to activate "Flying Kick" when it makes more sense to just have the "Flying Kick button activate the entire thing?
    I never mentioned using Jumps to evade attacks btw.... i mentioned to use to jump obstacles... such like fences, slops and what not...

    About your point about it would be easier to just click "Flying Kick" action instead "Flying Kick" > "Jump" instead, you are completelly right about it... as said since very OP.... its just an idea... not to be implemented like that, is just an example, and Developers could get something way better worked out it.
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  3. #23
    Player
    BadOmen's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    248
    Character
    Beberry Berry
    World
    Midgardsormr
    Main Class
    Gladiator Lv 77
    Quote Originally Posted by Onisake View Post
    Elusive jump serves a combat function. it also doesn't require more than one button press.

    Flare, blizzara are spells. to my knowledge you must target something (an attackable NPC) to cast them.
    Flare and Blizzara and much less Elussive jump doesnt require a target to be used.
    (0)

  4. #24
    Player
    BadOmen's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    248
    Character
    Beberry Berry
    World
    Midgardsormr
    Main Class
    Gladiator Lv 77
    Quote Originally Posted by Onisake View Post
    New abilities are different than what you are asking for. you're asking for the ability to tie specific actions to jump. these can serve combat or non combat functions.
    You got me wrong here.... Im not askin about "Fying kick" to be implemented, much less for "Grab Fruit" im not askin for none action... what this post is about is about the idea of use Jump in conjuctiuon with another action for specialized uses.... as i said multiple times already "Flying Kick" is just an hipotetical useless action i just used as an example...
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  5. #25
    Player
    BadOmen's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    248
    Character
    Beberry Berry
    World
    Midgardsormr
    Main Class
    Gladiator Lv 77
    Quote Originally Posted by Onisake View Post
    Yes, I feel that fancy items for CE and pre-order items are worthwhile. they server a business purpose and draw new players in. someone on the edge of deciding to play may decide to preorder if it comes with a cool item. This helps make SE money. gives players cool stuff. worthwhile.

    someone who knows they are going to play will spend more money on CE if there is a fancy item. Makes SE more money. Gives players cool stuff. this is worthwhile. There is also no other thread talking about this subject. It's also a secondary question to what my real question was. but that's off topic.
    We are getin out topic, but as your idea about this i dont agree with it, however i respect your wish and i dont go over your thread and tell you a "NO I DONT WANT THIS SO IS A NO" im open to opinions but please leave the decicion of "yes or no" to developers, also, you need to lear to read i believe since begining you tryin to take my post into something it isnt.
    (0)

  6. #26
    Player
    BadOmen's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    248
    Character
    Beberry Berry
    World
    Midgardsormr
    Main Class
    Gladiator Lv 77
    Quote Originally Posted by Onisake View Post
    adding this to the jump function doesn't really improve anything. there is a specific thread talking about functionality of jump. you should be posting there IMO. by posting here you open your opinion to our opinions. the general opinion is this is a bad idea.

    So sorry. get over it. it's a bad idea to combine jump to already existing actions or new actions. vast improvements to latency will be needed, as we already have some issues with latency and executing combos from specific areas.

    any new actions that involve a jump, especially applicable to combat situations, should not be tied to some weird jump combo you have to execute through several button presses. you should just be able to press the button and your character should just jump on their own.

    I also feel 'jump' actions should really be DRG exclusive. that's their thing. I don't need a flying kick on MNK. I'd rather have a new 'punch mob in the face' ability or some improvements to spinning heal.
    Are you talkin for everyone in the forums dear? or only your own opinion?

    You have your opinions i have my opinions please respect.

    Check what you writin... show the lack of attention when you read other's post, you need learn not only to read but understand too.
    (0)

  7. #27
    Player
    BadOmen's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    248
    Character
    Beberry Berry
    World
    Midgardsormr
    Main Class
    Gladiator Lv 77
    As a side note, did ever someone played a game called "Golden Sun" for the Game Boy consoles? where you could use actions outside battles to solve some puzzles in game... that is what i wish for our game , stuff like that, in particular in this Thread, aiming it to "Jump"... and Golden Sun was far away from beign an action RPG.
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