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  1. #7
    Player
    BadOmen's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    248
    Character
    Beberry Berry
    World
    Midgardsormr
    Main Class
    Gladiator Lv 77
    Quote Originally Posted by Onisake View Post
    that makes it even more pointless. then you'll have people fly-kicking all over the place instead of just jumping if you can do it whenever.

    actions in the action bar should be reserved for combat/crafting situations. anything else should be an emote or accessed from the menu.

    if there's a story line event where you need to break down a wall or something, a neat animation would help with immersion, but the time to animate something unique for each class is time i'd rather see spent elsewhere.
    In otherwords you dont want new content/situations, you want get stuck with old stuff?

    Watch what you writtin... if they add a new ability to a class/job of course (at least me) expect them to do a unique animation for it....

    As side note,for your information, there is already actions you can perform freely, such like "Flare", , "Blizzara" or even "Elusive Jump".

    Btw in what do you want developers to spent their time then? creatin fancy items for collector editor owners as you requesting on your other post "Question on 2.0"?.
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    Last edited by BadOmen; 07-13-2012 at 05:40 AM.