Exactly what Yoshida said he doesn't want do to XIV. The idea is fine if this were turning into an action game, however it's not in that realm.Why not just have your "Flying Kick" or "Grab Fruit" moves make you jump automatically? We have several jumping attacks already that do this: (DRG) Jump, Aura Pulse, Doom Spike, Steel Cyclone, etc..
The OP's suggestion appears to be a rather convoluted attempt to make FFXIV into a platform-action game.

I dont want thurn this into an action game, but make things dynamic... lets say you be doing a mega boss.... imagine Batral wherer yuou have to stand into silly circles of light to activate them and then go and damage Batral.... this idea would give developers more options to implement than just a silly "go stand over that switch" or make it more dynamic than force them input a text log window where you have to accept "activate this switch or not?" in midle fight.
Last edited by BadOmen; 07-13-2012 at 02:10 AM.
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