Quote Originally Posted by BadOmen View Post
In otherwords you dont want new content/situations, you want get stuck with old stuff?

Watch what you writtin... if they add a new ability to a class/job of course (at least me) expect them to do a unique animation for it....

As side note,for your information, there is already actions you can perform freely, such like "Flare", , "Blizzara" or even "Elusive Jump".

Btw in what do you want developers to spent their time then? creatin fancy items for collector editor owners as you requesting on your other post "Question on 2.0"?.
Elusive jump serves a combat function. it also doesn't require more than one button press.

Flare, blizzara are spells. to my knowledge you must target something (an attackable NPC) to cast them.

Aura pulse can be done 'freely' as long as you have TP. as it does not require a target. it is a PBAoE. if this could hit switches this would serve the purpose you are implying. IE: the AoE can hit a switch/wall/NPC

New abilities are different than what you are asking for. you're asking for the ability to tie specific actions to jump. these can serve combat or non combat functions.

Yes, I feel that fancy items for CE and pre-order items are worthwhile. they server a business purpose and draw new players in. someone on the edge of deciding to play may decide to preorder if it comes with a cool item. This helps make SE money. gives players cool stuff. worthwhile.

someone who knows they are going to play will spend more money on CE if there is a fancy item. Makes SE more money. Gives players cool stuff. this is worthwhile. There is also no other thread talking about this subject. It's also a secondary question to what my real question was. but that's off topic.

adding this to the jump function doesn't really improve anything. there is a specific thread talking about functionality of jump. you should be posting there IMO. by posting here you open your opinion to our opinions. the general opinion is this is a bad idea.

So sorry. get over it. it's a bad idea to combine jump to already existing actions or new actions. vast improvements to latency will be needed, as we already have some issues with latency and executing combos from specific areas.

any new actions that involve a jump, especially applicable to combat situations, should not be tied to some weird jump combo you have to execute through several button presses. you should just be able to press the button and your character should just jump on their own.

I also feel 'jump' actions should really be DRG exclusive. that's their thing. I don't need a flying kick on MNK. I'd rather have a new 'punch mob in the face' ability or some improvements to spinning heal.