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  1. #5
    Player
    BadOmen's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    248
    Character
    Beberry Berry
    World
    Midgardsormr
    Main Class
    Gladiator Lv 77
    Quote Originally Posted by Onisake View Post
    no need to get defensive. sheesh.

    the way combos currently work you do one action and then another. this would have to be done in a similar way to battle regime was originally done to do it the way you want to. and battle regime was terrible.

    to work within the current system i would press my jump action. my kick would highlight, and then i would press it. IE: my toon would jump (this does no damage, and takes a couple of seconds) and then i would do my flying kick. so i'm essentially locked in animation before i do any real damage.

    so yes. response time and the UI would need to be improved to implement this. seeing as they want to make battles FASTER and not slower/more convoluted.

    and like i said. i'd rather see mounted combat before jumps in combat. mounted combat is a large part of historical battles. it's one thing i always wished was in FFXI (although it didn't make sense to put it there) but it could easily be put in to XIV. especially with PvP. large scale open field battles with cavalry, foot, archer, and artillery/siege squads (for DoH) would be pretty epic.

    far more epic than a silly jumping kick.
    The only thing "similar" to a combo i speack about is the fact of "high-light" the action uppon activate it... as left it on stand-by mode.... not that exactly of as a combo where your char perform an action then next.. no, not that way

    And i made it clear the order would be activate "Flying Kick" so it hightligt the jump action without perform the flying kick azap.... then press "jump" to perform it.... why?, the flying kick would be used not only to attack monsters but also lets say attack an object that could work like a switch or a door, or what not, that dont be precicelly a combat thing.

    Guys read carefully.
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    Last edited by BadOmen; 07-13-2012 at 01:59 AM.