Stormblood AST cards. I remember quite fondly of this one lalafel monk threw a fit because I threw a arrow on him and he ran out of TP mid fight. Good times


Stormblood AST cards. I remember quite fondly of this one lalafel monk threw a fit because I threw a arrow on him and he ran out of TP mid fight. Good times
community used to be nice like people still claim it is, but back when i started playing, people weren't telling me to kms for being a lalafell as often as they do nowadays so.
GNB | WHM | DNC | SMN | RPR | NIN
Not succumbing to groupthink since 1991. | Lalafell aren't kids or child-like, and I do not care what your opinion is on that point.


I remember when I got to heal, I actually needed to heal… those were the days. I don’t want to DPS, I want to heal, I chose healer for a reason because I don’t like to DPS.
Hard dungeons that were borderline suicide to wall to wall pull. You could only walk to wall with a group in max gear and very high skill.
Patches every 3 months and not every 5 months.
Expert roulette being harder than leveling dungeons and we had lots in the queue… really SE, just keep all max level dungeons in that roulette as the same 2 dungeons for up to 9 months… sigh…
When this was actually an MMO and not a single player game that is done in a few hours.




Mine has to be 1.0 the players I met and sometimes see but there are a lot that have sadly gone but I always remember them. I will never forget cutters cry and when Ifrit was so tough there bodies piled up high. And the world of 1.0 and community. The old raids and the NM hunting none of this bs hunt crap we now have.

Back when the community was extremely helpful, and they didn't go at each other's throats for sharing an opinion. Back when people had enough courtesy to have a macro prepared for trains telling people how to adjust their setting to minimize fps loss and lag, for every platform, and conductors would straight up stop trains if people had their chocobos out. Back when shout chat was used for conversation and doing content instead of spamming ads for things that have nothing to do with the game itself. Eureka. Stance dance. Watching last boss of lota die during ancient flare adds because it had 50 dots on it. So many changes to the game these days that the nostalgic vibes are becoming kinda rare.

1.0
1.0 Crafting, gathering the materials, struggling with the Mini Games to harvest resources which was unique in the day. Having to synth and level other crafts and mats to make a tool even.
Running through Gridania and turning a corner and seeing mobs that could tear your face off, and would tear your face off, where 5 steps ago there were low level mobs.
Fighting and grinding against the exp limitations after your time counter and leve counters ran out, leading to groups to chain exp like back in Valkurm Dunes in FFXI.
The feel of marauder back then. The look and feel of Gridania, and exploring the regions around Limsa and the cliffs.
2.0 and after
The Beta and waiting in line for the sword in the stump in Gridania
Ishgardian restoration. Completing the final step alongside my Best Friend on Sargatanas and being there with everyone when it was completed. The celebration then…
The Battle in Whitebrim for the Dark Knight storyline.
ALL, of the Dark Knight Storyline.
Everything involving Shadowbringers. Such a beautiful story. One of the best ever.
Playing Gladiator starting in 2.0 and remembering things like the aoe blind, being able to remove bind on yourself. Stoneskin and cleric stance.
And one of my favorites. Helping my Best Friend level her rogue on Miqote lad, and her fighting the massive crabs in Limsa while I just stood there doing nothing and my fairy from scholar auto healed. And her expressing frustration after multiple levels of why they were taking so long to die. And then I examined her and started laughing my arse off. And she was like “ What? “. It took me a few solid minutes of guffawing to finally tell her she was still using the level 1 daggers and she was almost level 10 or 12 at that point. And I just started howling and said “ I guess my character decided you need to train in hardcore mode and handed you a pair of flint rocks and said good luck!!! “
We still joke about that to this day.
“ These aren’t daggers!!! “
My character: “ Sure they are! They’re sharp and pointy!!! Now go bring me dinner!! “ *Points at 2 story tall crab*
People have already mentioned great ones and I agree. Especially the FATEs.
My friend has a recording of us playing ARR together. I sometimes watch it for the feel-good nostalgia feeling. I was more "energetic" and bubbly back then. Talked so so so much more than I do nowdays. I barely type anything now. The dungeon in it took about 40 minutes. We talk about being excited to unlock Dragoon. I got a dungeon drop and was actually pretty excited about it. It was like level 20 armor or something, ha.
It's a very cozy video for me.



Good things already mentioned (。•̀ᴗ-)✧
For me, around the map in overworld, houses you can enter and which are more than just one room.
ARR had interesting places, though not just houses.
Couple of days ago I came across something I can't believe I either had never before paid attention to, or had just not noticed.
sOME sort of dubiously legal purple leaves growing operation... OwO
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Last edited by Burmecia; 02-25-2024 at 06:27 PM.
Doing fates to level alt jobs and always having other people doing them with you is probably the biggest nostalgia I have for FF14's olden days.
The OP talking about FF11 nostalgia made me realize how much more nostalgia I have for that than I do for FF14.
- FATE trains for levelling jobs.
- Levelling crafters by going through the log rather than powerlevelling through Ishgard.
- Concealed nodes
- Crafting my first set of Ironworks
- Learning WWYW - As busted as it was - even fundamentally, it was super fun to learn and master.
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