i say its only fair, heck we have 10 threads a day about healers wanting to be DPS, so why cant the opposite be true?
Well, even if we ignore the fact that a read of any of those threads would tell you that the "healers wanting to DPS" isn't really about them wanting higher DPS much less do equivalent damage to a DPS, and has much more to do with wanting something more involved to do when they aren't healing...
Summoner, when they summon Phoenix every two minutes, gets a heal over time on everyone in the party that does a total of 700 potency per player hit. In addition, they also get Enkindle that does a 400 potency heal combined with a heal over time that does a total of 1000 potency. Summoner does not lose anything, not MP or a GCD use or any kind of resource, by using these; it's simply something available to them freely.
I am 50 50 on this, please remember there are glare bots that does not know what a heal is, Can you blame a poor rdm who use vercure if the glare bot wont heal them? Ofc I do my best to top up injured dps but idk I feel like pure healers or 90% of whms always seem to want us poor sge/sch shield healers to do all the healing.
Or if I am doing all the res and my co healer is still glaring when there are about 3 to 4 dead people then I am glad a smn/rdm at least is kind to support me on back up res if they so happen to be one of the ones alive. Heck one can say in a way a healer need to remember their job is to heal sometimes not just dps when healing IS needed at some moments.
I actually to like it if the co healer then ends up dead for all their glaring who you think amma pick to res? the smn/rdm first. shoot I may as well just solo heal the party myself.
Sorry guys. This isWarrior’sdps’ games. Healers exists only to make duty finder queue pops faster
/s
"Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."
Way too much of this problem comes from 2 thingsI am 50 50 on this, please remember there are glare bots that does not know what a heal is, Can you blame a poor rdm who use vercure if the glare bot wont heal them? Ofc I do my best to top up injured dps but idk I feel like pure healers or 90% of whms always seem to want us poor sge/sch shield healers to do all the healing.
Or if I am doing all the res and my co healer is still glaring when there are about 3 to 4 dead people then I am glad a smn/rdm at least is kind to support me on back up res if they so happen to be one of the ones alive. Heck one can say in a way a healer need to remember their job is to heal sometimes not just dps when healing IS needed at some moments.
I actually to like it if the co healer then ends up dead for all their glaring who you think amma pick to res? the smn/rdm first. shoot I may as well just solo heal the party myself.
1) people absolutely refuse to utilise transcendence in any way, if you accept a rezz as a raidwide goes out then the first thing you do on 20% HP when the boss is halfway through casting his raidwide is summon carbuncle then yes you are going to die, I expect people to use transcendence to dodge mechanics and no I’m not gonna sit there and power heal you from 20% when you could have used transcendence to block the raidwide then taken advantage of the raidwide heal I was already going to put out
2) the cohealer doesn’t give the other healer a chance to do anything before they overcompensate and blame the other healer for not healing, if a raidwide is going out and we are on 80% we don’t need healing till after the raidwide; I’ve got recitation coming off CD in 10 seconds and I will help, you don’t need to cast medica 2 4 times then yell at me for not healing
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Outside EX/Savage+, 90% of time I'm only seeing "omg raidwide happening must top up everybody right away!!"-cohealers which usually aren't limited to either dichotomy of the healers. They're too widespread for my eyes to even make distinction who's relying on who. In the eyes of observer though, it would've seemed that it was I who meant to wait for my free Earthly Star/Whispering Dawn/Fey Union do its magick that's 'relying' on these cohealers than not... until $h!t hits the fan & suddenly it falls to my hand to salvage it.
Hey but of course, whoever's get to be seen casting the highest amount of Succor/Medica II/Asp Helios/Diagnosis (lol) are the true saviorWho am I to kid lmao.
"Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."
That I will partially also attribute to the Jupiter sized hitboxes the game has gotten recently
Back in the day where a hitbox actually looked somewhat like what the enemy actually was (P6 and P7 what the actual hell) if the healer stood close to the boss they could hit everyone by proxy of if you were outside the healers range you were probably also too far away to actually hit the boss
These days if I hit more than 3 people with any skill that has a 15 yalm radius it’s a victory
Which is why when I play a DPS I just shadow a competent healer because it’s such a pain these days dealing with the hitboxes
100% not allowing regens and delayed heals to actually go off properly is becoming a bigger issue almost every day, like you can even see earthly stars remaining duration because it’s a buff on the AST, it’s got 2 seconds left why are you still casting medica 2Outside EX/Savage+, 90% of time I'm only seeing "omg raidwide happening must top up everybody right away!!"-cohealers which usually aren't limited to either dichotomy of the healers. They're too widespread for my eyes to even make distinction who's relying on who. In the eyes of observer though, it would've seemed that it was I who meant to wait for my free Earthly Star/Whispering Dawn/Fey Union do its magick that's 'relying' on these cohealers than not... until $h!t hits the fan & suddenly it falls to my hand to salvage it.
Hey but of course, whoever's get to be seen casting the highest amount of Succor/Medica II/Asp Helios/Diagnosis (lol) are the true saviorWho am I to kid lmao.
I wont lie cause I use to be that way when I use to play whm/ast learning about healers in general (started in stormblood learning the game but did do all main quest from arr to stormblood with the spamming of medi 2/regen heck I did not even dps as a healer lol and it was when I decide to try my first savage in shadow bringers E1 when I got call out for it I learned why.That I will partially also attribute to the Jupiter sized hitboxes the game has gotten recently
Back in the day where a hitbox actually looked somewhat like what the enemy actually was (P6 and P7 what the actual hell) if the healer stood close to the boss they could hit everyone by proxy of if you were outside the healers range you were probably also too far away to actually hit the boss
These days if I hit more than 3 people with any skill that has a 15 yalm radius it’s a victory
Which is why when I play a DPS I just shadow a competent healer because it’s such a pain these days dealing with the hitboxes
100% not allowing regens and delayed heals to actually go off properly is becoming a bigger issue almost every day, like you can even see earthly stars remaining duration because it’s a buff on the AST, it’s got 2 seconds left why are you still casting medica 2
I feel when it comes to regens for some reason they are not trust in as much as shields/migitations. FFXIV regens unlike generic ff regens feel as times as if they do not tick fast enough, and this is common on trash pulls with our famous darknights who even if you put 2 to 3 hots like say with ast as an example a aspect helios/aspect benefic and celestial op it seem their hp is still whittling down like crazy.
I feel regens actually was more trusted back in stormblood when med 2 /asp helios lasted 30 seconds and there was the protect spell that nerf damage off. Not sure why SE nerf regens to 15 seconds, I did not mind protect being gone cause it was annoying being ask please remember to cast it*duh I know*
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