Quote Originally Posted by Mirage View Post
Could always let these strong mobs that guard hardtoget areas have longer leashes or something. Maybe the higher above you a mob is, the longer its leash could be? If it had increased movement speed and there were a few of them not too far apart, it could also pose a bit of a risk.

I mean I like that there actually is a leash on mobs in the first place, so that we don't have to run for 5 minutes straight just to get away from accidental aggro, but it seems like all mobs have almost the exact same leash. I dunno about you, but it would make sense that some mobs give up easier than others, based on various factors.
Good ideas. So long as getting The Wanderer's Shadow is still an accomplishment, I don't care what they do. I want to have a title that shows I ran headlong into dangerous territory and lived to tell about it (well I probably didn't live through all of it, but you know what I mean.) I don't want this to be easy, otherwise they might as well turn it into an achievement for steps taken lol.

Game: You successfully walked 1 million steps! Congratulations!
Me: Who cares?