Except lets be realistic... Square has never accommodated such a toggle option for players in PvE, which ultimately results in what we assume = Streamlining. MSQ proved that, it's literally Streamlining
Top things a Samurai casts during a P10S run. No shocker - Hissatsu: Shinten Nr1, statistically 1/5 of our Samurai gameplay now. Combo Compression comes pretty close to this mind-numbing gameplay. After simulating a hypothetical rotation of it? I can't believe I hate something more then Shinten Spamming.
Some of the most hardcore raiding Samurai mains quit Samurai purely due to the horrible changes, then homogenizations, then streamlining and then Kaiten removal... (Rip Boxer) Square already is doing a bang-up job on beating the passion out of players who loved their Jobs cause it makes it dumber after we got nothing in return in the past already. The suggestions here scream to me as " lets not stop there " so we can accommodate passionless players to be more lazier then they ever need to be on Jobs they barely even play with or without changes.
Nothing about improvement of Job-Gameplay, purely Optimized comfiness to solve a issue we have better solutions for already that aren't being implemented first and ignored completely as well here.
So I rather disagree to regard this as another streamlining simplification and a subpar Bloat solution suggestion? until I see something return of substance first after we got nothin after 8 simplifications, then I'll consider accepting the idea of a combo compression after they implement the other Bloat solutions first i.e Shoha/ShohaII/Guren/Senei/Iki/Ogi etc merge/fusing. If that sounds reasonable, cause atm its dumb as bricks and that's just Samurai, mhm...
Cause the Cherry on Top? " Zero suggestions is made to give meat on the bone " on a Job I consider pretty bare bones already, and were all here debating how to shave more off of it atm...




Reply With Quote


